Ōkami: Difference between revisions

Jump to navigation Jump to search
mNo edit summary
Line 49: Line 49:
|gfxbackend                = Direct3D9
|gfxbackend                = Direct3D9
|gfxbackendnotes          = OpenGL renders incorrectly and can crash the emulator. Direct3D9 has blurring/ghosting problems, most obvious at higher resolutions. Direct3D11 does not render the EFB effect, and thus does not have blurring problems yet.
|gfxbackendnotes          = OpenGL renders incorrectly and can crash the emulator. Direct3D9 has blurring/ghosting problems, most obvious at higher resolutions. Direct3D11 does not render the EFB effect, and thus does not have blurring problems yet.
|cpuefbaccess              = Disabled
|cpuefbaccess              = Off
|cpuefbaccessnotes        = EFB access to the CPU is required for brush to function for the bridge/river painting in older revisions {{revision|7408}}, not required at all in newer revisions {{revision|7436}}
|cpuefbaccessnotes        = EFB access to the CPU is required for brush to function for the bridge/river painting in older revisions {{revision|7408}}, not required at all in newer revisions {{revision|7436}}
|accuratetexturecache      = Normal
|accuratetexturecache      = Normal