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Ikaruga: Difference between revisions
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(→Testing: ##GHz to ## GHz mass edit) |
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=6421|OS=Windows 7|CPU=Intel Core 2 Duo E7200 @ 3. | {{testing/entry|revision=6421|OS=Windows 7|CPU=Intel Core 2 Duo E7200 @ 3.8 GHz|GPU=ATI Radeon HD 5850|result=Seemingly fully playable @ 60FPS, only played a bit of the first stage, no errors yet|tester=}} | ||
{{testing/entry|revision=7584|OS=Windows 7|CPU=Intel Core i7-2820QM @ 2. | {{testing/entry|revision=7584|OS=Windows 7|CPU=Intel Core i7-2820QM @ 2.3 GHz|GPU=AMD Radeon HD 6970M|result=Playable through first level, slowdown occurring in the second. Major slowdown during big explosions|tester=Sol}} | ||
{{testing/entry|revision=3.0|OS=Mac OS X 10.6.8|CPU=Intel Core i5 @ 2. | {{testing/entry|revision=3.0|OS=Mac OS X 10.6.8|CPU=Intel Core i5 @ 2.53 GHz|GPU=NVIDIA GeForce GT 330M|result=Fully playable. Unexpected slowdown at the beginning of Stage 2. Slowdowns during explosions were as expected—they happen on GCN/Wii too.|tester=dipnlik}} | ||
{{testing/entry|revision=5.0-3965|OS=Windows 10|CPU=Intel Core i3-3220 @ 3. | {{testing/entry|revision=5.0-3965|OS=Windows 10|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 1060|result=Perfect game at 100% speed with default settings. Safe texture cache was not needed for bullet polarities to display properly with either OpenGL or Direct3D, and after many hours I did not experience any sound dropouts. I was able to play to the middle of the last stage with no problems.|tester=Xerxes}} | ||
{{testing/end}} | {{testing/end}} | ||