Homebrew Channel: Difference between revisions
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2. | {{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2.8 GHz|GPU=ATI Radeon HD 5770|result=All issues in the Problems section are present.|tester=SephirothFanatic}} | ||
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2. | {{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2.8 GHz|GPU=ATI Radeon HD 5770|result=All issues in the Problems section are present.|tester=SephirothFanatic}} | ||
{{testing/entry|revision=3.0-376|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2. | {{testing/entry|revision=3.0-376|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2.8 GHz|GPU=ATI Radeon HD 5770|result=Starts and runs normally, except when reloading or exiting with the Home button.|tester=SephirothFanatic}} | ||
{{testing/entry|revision=5.0-1422|OS=Linux (Debian sid)|CPU=Intel Core i5-4210H @ 3. | {{testing/entry|revision=5.0-1422|OS=Linux (Debian sid)|CPU=Intel Core i5-4210H @ 3.5 GHz|GPU=NVIDIA GeForce GT 940|result=Everything works (including launching homebrew, returning to Wii menu, shutting down) except networking.|tester=Léo}} | ||
{{testing/entry|revision=5.0-2742|OS=Windows 7|CPU=Intel Celeron G1610 @ 2. | {{testing/entry|revision=5.0-2742|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=With D3D and XFB disabled looks normal but cannot launch homebrew; enabling XFB to real made it look black, but didn't crash. Using OGL and XFB to real seems to work normally, except for network.|tester=EblfIYH}} | ||
{{testing/entry|revision=5.0-3951|OS=Windows 10|CPU=Intel Celeron G1610 @ 2. | {{testing/entry|revision=5.0-3951|OS=Windows 10|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Now, it crashes with D3D. OpenGL still work|tester=EblfIYH}} | ||
{{testing/entry|revision=5.0-3965|OS=Windows 10|CPU=Intel Celeron G1610 @ 2. | {{testing/entry|revision=5.0-3965|OS=Windows 10|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=D3D works again, with the same problems|tester=EblfIYH}} | ||
{{testing/entry|revision=5.0-10472|OS=Windows 10|CPU=Intel Core I5 4670K @ 4. | {{testing/entry|revision=5.0-10472|OS=Windows 10|CPU=Intel Core I5 4670K @ 4.3 GHz|GPU=NVIDIA GeForce GTX 1060|result=D3D issues seems to be fixed, couldn't reproduce it with D3D11/12. Works without any graphical issues. Difference between graphics backends is huge though. D3D12=1000FPS, D3D11=900FPS, OpenGL=600FPS, Vulkan=500FPS|tester=Miksel12}} | ||
{{testing/end}} | {{testing/end}} | ||