The Legend of Zelda: Four Swords Adventures: Difference between revisions
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<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{Test Entry|revision=4598|OS=Windows Vista x86|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945 (on-board)|result=Fully playable: 50-80 FPS with default settings and DX9 plug-in|tester=}} | {{Test Entry|revision=4598|OS=Windows Vista x86|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945 (on-board)|result=Fully playable: 50-80 FPS with default settings and DX9 plug-in|tester=}} | ||
{{Test Entry|revision=6315|OS=|CPU=Intel Core i7 720|GPU=ATI | {{Test Entry|revision=6315|OS=|CPU=Intel Core i7 720|GPU=ATI Radeon HD 5730|result=Fully playable, even with multiplayer (GBA Link with Dolphin and VBA-M)|tester=}} | ||
{{Test Entry|revision=6887|OS=Windows Vista SP2 x86|CPU=Intel Mobile | {{Test Entry|revision=6887|OS=Windows Vista SP2 x86|CPU=Intel Mobile Core2duo T8100 @ 2.2GHz|GPU=ATI Mobility Radeon HD 3470 256MB|result=Playable: Could play until the Moon Gate crash. 50-60 FPS with DX9 plug-in and OpenCL enabled.|tester=}} | ||
{{Test Entry|revision=7303|OS=Windows 7 x64|CPU=AMD Phenom II n850 Triple Core Processor @ 2. | {{Test Entry|revision=7303|OS=Windows 7 x64|CPU=AMD Phenom II n850 Triple Core Processor @ 2.2GHz|GPU=ATI Mobility Radeon HD 4250|result=Slow: 10-30 FPS with DX11|tester=}} | ||
{{Test Entry|revision=7440|OS=Windows XP SP3 x86|CPU=Intel | {{Test Entry|revision=7440|OS=Windows XP SP3 x86|CPU=Intel Core2duo CPU @ 2.93GHz (Dual-Core)|GPU=nVidia GeForce GTX 260 896MB|result=Playable: Some massive slowdowns and the known glitches. First Moon Gate worked fine, second crashed the game.|tester=[[User:Proto|Proto]]}} | ||
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