TimeSplitters 2: Difference between revisions
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{{Test Entry|revision=7480|OS=Linux (Ubuntu 10.10)|CPU=Intel Pentium E5200|GPU=nVidia GeForce 9300|result=Works with almost 100% speed and no major graphical glitches|tester=Matthew T.}} | {{Test Entry|revision=7480|OS=Linux (Ubuntu 10.10)|CPU=Intel Pentium E5200|GPU=nVidia GeForce 9300|result=Works with almost 100% speed and no major graphical glitches|tester=Matthew T.}} | ||
{{Test Entry|revision=7564|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 3.07GHz|GPU=ATI Radeon HD 5770|result=Some slowness, attempting to skip the ending cinematic crashes the emulator but ran fine otherwise. For some reason though, the freeze/restart timer AR codes do not work on Dolphin whereas they work on my actual GC. There might be something wrong with that, but I can imagine, being as it's a cheat, fixing the code interpreter is low priority.|tester=Schala}} | {{Test Entry|revision=7564|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 3.07GHz|GPU=ATI Radeon HD 5770|result=Some slowness, attempting to skip the ending cinematic crashes the emulator but ran fine otherwise. For some reason though, the freeze/restart timer AR codes do not work on Dolphin whereas they work on my actual GC. There might be something wrong with that, but I can imagine, being as it's a cheat, fixing the code interpreter is low priority.|tester=Schala}} | ||
{{Test Entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core i7-920 @ 3.6GHz|GPU=nVidia GeForce GTX 560 Ti|result=Mostly runs ok, some major graphical issues outdoors on the Mexican Mission DM map -- | {{Test Entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core i7-920 @ 3.6GHz|GPU=nVidia GeForce GTX 560 Ti|result=Mostly runs ok, some major graphical issues outdoors on the Mexican Mission DM map (wildly flickering random colours) | ||
[[File:GTSP4F-2.jpg|200px|thumb|left|Through the ground floor door]][[File:GTSP4F-4.jpg|200px|thumb|left|Through a window upstairs]][[File:GTSP4F-5.jpg|200px|thumb|left|Spawned outside]]|tester=Adambean}} | |||
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