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Metroid Prime: Trilogy: Difference between revisions
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|platforms = [[Wii]] | |platforms = [[Wii]] | ||
|input = Wii Remote+Nunchuk | |input = Wii Remote+Nunchuk | ||
}} | }} | ||
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{{Config | {{Config | ||
|dlistcaching | |dlistcaching = Off | ||
|dlistcachingnotes = On causes jiggly polygons, most noticeably in the pause menu on Samus' legs | |dlistcachingnotes = On causes jiggly polygons, most noticeably in the pause menu on Samus's legs | ||
|accuratetexturecache = Position 3 | |accuratetexturecache = Position 3 | ||
|accuratetexturecachenotes = Full fast causes garbled menus and text | |accuratetexturecachenotes = Full fast causes garbled menus and text | ||
}} | }} | ||
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<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{Test Entry|revision=7689|OS=Windows 7 x64|CPU=Intel Core i5 2500K @ 4.4GHz|GPU=nVidia GeForce GTS 250|result=Close to perfect -> constant 60FPS, 1280x720, 3xNative textures and DSP-HLE sound (still must use dol swap though)|tester=Zlutz}} | {{Test Entry|revision=7689|OS=Windows 7 x64|CPU=Intel Core i5 2500K @ 4.4GHz|GPU=nVidia GeForce GTS 250|result=Close to perfect -> constant 60FPS, 1280x720, 3xNative textures and DSP-HLE sound (still must use dol swap though)|tester=Zlutz}} | ||
{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=AMD Phenom II X4 980 @ 4.2GHz|GPU=nVidia GeForce | {{testing/entry|revision=7714|OS=Windows 7 x64|CPU=AMD Phenom II X4 980 @ 4.2GHz|GPU=nVidia GeForce 8800 GT|result=DX9, 1.5x Resolution, 4x SSAA, 8x AF runs at 90-100%. HLE works with little to no issues. Use Accurate VBeam Emulation for a nice speedup. Very well emulated in current versions. MUST use dol swap to get working.|tester=Keller999}} | ||
|} | |} | ||