Super Smash Bros. Brawl: Difference between revisions
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(Completely retested this game on 3.0-179. Purged issues that couldn't be reproduced and also removed reference tho issues that was marked as "invalid" or "duplicate".) |
m (Some corrections to test entries and a fix for the green rectangle issue...) |
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<div style="float:left;">[[File:Super Smash Bros. Melee-Corrupt Stats.jpg|thumb|300px|Corrupt]]</div> | <div style="float:left;">[[File:Super Smash Bros. Melee-Corrupt Stats.jpg|thumb|300px|Corrupt]]</div> | ||
<div style="float:left;">[[File:Super Smash Bros. Melee-Non-Corrupt Stats.jpg|thumb|300px|Appropriate]]</div><div style="clear:both;"></div> | <div style="float:left;">[[File:Super Smash Bros. Melee-Non-Corrupt Stats.jpg|thumb|300px|Appropriate]]</div><div style="clear:both;"></div> | ||
*After winning a stage in classic mode, a green rectangle is visible ({{issue|2828}}), | *After winning a stage in classic mode, a green rectangle is visible ({{issue|2828}}), enabling Virtual XFB display a corrupt Texture instead of green and Real XFB fixes the issue but make the game to run at a lower resolution with pixelated graphics... | ||
<div style="float:left;">[[File:Super Smash Bros. Brawl-Classic Results.png|thumb|300px]]</div><div style="clear:both;"></div> | <div style="float:left;">[[File:Super Smash Bros. Brawl-Classic Results.png|thumb|300px]]</div><div style="clear:both;"></div> | ||
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== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
|efbcopy | |efbcopy = RAM | ||
|efbcopynotes | |efbcopynotes = Corrects corrupt graphics issue and fix built-in screenshot tool. | ||
|xfb = Real | |||
|xfbnotes = Enable this to fix the green rectangle after winning a stage in classic mode. However, with this option enabled Dolphin will make the game to run at a lower resolution with pixelated graphics. | |||
}} | }} | ||
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{{testing/entry|revision=4341|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G|result=Broken, freeze with the message "Please Insert Super Smash Bros. Game Disc"|tester=Jhonn}} | {{testing/entry|revision=4341|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G|result=Broken, freeze with the message "Please Insert Super Smash Bros. Game Disc"|tester=Jhonn}} | ||
{{testing/entry|revision=4598|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G|result=Broken, freeze with the message "Please Insert Super Smash Bros. Game Disc"|tester=Jhonn}} | {{testing/entry|revision=4598|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G|result=Broken, freeze with the message "Please Insert Super Smash Bros. Game Disc"|tester=Jhonn}} | ||
{{testing/entry|revision=6515|OS=Windows 7 x64|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M | {{testing/entry|revision=6515|OS=Windows 7 x64|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Constant 60FPS at 1080p. A few minor graphical glitches, but still completely playable|tester=onebitwonder}} | ||
{{testing/entry|revision=6815|OS=Windows XP x86|CPU=AMD Athlon II X4 @ 3GHz|GPU=ATI Radeon HD 5450|result=Good, 55-60 FPS}} | {{testing/entry|revision=6815|OS=Windows XP x86|CPU=AMD Athlon II X4 @ 3GHz|GPU=ATI Radeon HD 5450|result=Good, 55-60 FPS}} | ||
{{testing/entry|revision=7045|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6600|GPU=nVidia GeForce 9800 GT|result=OpenGL Good, 60+ FPS, DirectX 55-60 less texture glitches|tester=}} | {{testing/entry|revision=7045|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6600|GPU=nVidia GeForce 9800 GT|result=OpenGL Good, 60+ FPS, DirectX 55-60 less texture glitches|tester=}} | ||
{{testing/entry|revision=7063|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G|result=Slower, 25-35 FPS in game|tester=Jhonn}} | {{testing/entry|revision=7063|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G|result=Slower, 25-35 FPS in game|tester=Jhonn}} | ||
{{testing/entry|revision=7335|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Working good at 50FPS (Frame limiter on) or around 100FPS (Framelimiter off). Corrupt (green) Results Display. Using DX11 Plugin|tester=ultramann}} | {{testing/entry|revision=7335|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Working good at 50FPS (Frame limiter on) or around 100FPS (Framelimiter off). Corrupt (green) Results Display. Using DX11 Plugin|tester=ultramann}} | ||
{{Test Entry|revision=7379|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G|result=Playable, 45-60 FPS in game (OpenMP on and Native | {{Test Entry|revision=7379|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G|result=Playable, 45-60 FPS in game (OpenMP on and Native Mipmaps off)|tester=Jhonn}} | ||
{{testing/entry|revision=7473|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 3.2GHz|GPU=ATI Radeon HD 5750 | {{testing/entry|revision=7473|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 3.2GHz|GPU=ATI Radeon HD 5750|result=Perfect: 60 FPS in game and menus, Dual Core Mode enabled, resolution 1680x1050 full-screen, x16 Anisotropic filtering, x3 scale, EFB Copy: Texture, OpenCL enabled, 64 bits mode.|tester=Juliannb}} | ||
{{testing/entry|revision=7477|OS=Windows 7 x64|CPU=AMD Phenom II X4 910 @ 3GHz|GPU=AMD Radeon HD 6970 | {{testing/entry|revision=7477|OS=Windows 7 x64|CPU=AMD Phenom II X4 910 @ 3GHz|GPU=AMD Radeon HD 6970|result=Broken, freeze with the message "Please Insert Super Smash Bros. Game Disc"|tester=FHaze}} | ||
{{testing/entry|revision=7490|OS=Windows 7 x64|CPU=AMD Phenom II X4 940 @ 3GHz|GPU=ATI Radeon HD 4870 | {{testing/entry|revision=7490|OS=Windows 7 x64|CPU=AMD Phenom II X4 940 @ 3GHz|GPU=ATI Radeon HD 4870|result=Working at 45-60FPS. Occasional crashes. However, results screens in all modes are broken.|tester=Ragnar.Kon}} | ||
{{testing/entry|revision=7546|OS=Mac OS X 10.6.7|CPU=Intel Core 2 Duo @ 2.2Ghz|GPU=nVidia GeForce 9400 256MB|result=Works really fast; had to enable frame rate limiting. However, all character names in battle, and all the names in the Classic "credits" coin shoot are broken/appear as bar codes.|tester=}} | {{testing/entry|revision=7546|OS=Mac OS X 10.6.7|CPU=Intel Core 2 Duo @ 2.2Ghz|GPU=nVidia GeForce 9400 256MB|result=Works really fast; had to enable frame rate limiting. However, all character names in battle, and all the names in the Classic "credits" coin shoot are broken/appear as bar codes.|tester=}} | ||
{{testing/entry|revision=7598|OS=Windows 7 x64|CPU=Intel Quad Core Xeon @ 2.8GHz|GPU=ATI Radeon HD 5770|result=Various Audio Bugs: Cutout, Feedback, etc.|tester=SephirothFanatic}} | {{testing/entry|revision=7598|OS=Windows 7 x64|CPU=Intel Quad Core Xeon @ 2.8GHz|GPU=ATI Radeon HD 5770|result=Various Audio Bugs: Cutout, Feedback, etc.|tester=SephirothFanatic}} | ||
{{testing/entry|revision=3.0|OS=Windows 7 x86|CPU=Intel Duel Core E6600 @ 3.06GHz|GPU=nVidia GeForce G210|result=A few sound issues, 40- | {{testing/entry|revision=3.0|OS=Windows 7 x86|CPU=Intel Duel Core E6600 @ 3.06GHz|GPU=nVidia GeForce G210|result=A few sound issues, 40-60FPS|tester=}} | ||
{{testing/entry|revision=3.0|OS=Linux x86_64 (Ubuntu 11.04)|CPU=Intel Core 2 Duo 6600 @ 2.4GHz|GPU=nVidia GeForce 8600 GT|result=Very Good|tester=individuo7}} | {{testing/entry|revision=3.0|OS=Linux x86_64 (Ubuntu 11.04)|CPU=Intel Core 2 Duo 6600 @ 2.4GHz|GPU=nVidia GeForce 8600 GT|result=Very Good|tester=individuo7}} | ||
{{testing/entry|revision=7623|OS=Windows 7 x64|CPU=Intel Core i7-870 @ 2.9GHz|GPU=nVidia GeForce GTX 460 | {{testing/entry|revision=7623|OS=Windows 7 x64|CPU=Intel Core i7-870 @ 2.9GHz|GPU=nVidia GeForce GTX 460|result=Very Good!|tester=algeerian}} | ||
{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i7-2600k @ 3.4GHz|GPU=nVidia GeForce GTX 580 | {{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i7-2600k @ 3.4GHz|GPU=nVidia GeForce GTX 580|result=Perfect emulation! Only tried a few matches though.|tester=YouHaveRROD}} | ||
{{testing/entry|revision=7716|OS=Linux x86_64 (Gentoo)|CPU=Intel Core 2 Due T8300 @ 2.4GHz|GPU=nVidia GeForce 8600M GT|result=Almost perfect, no visible lags. Settings = 960x792, skip EFB from CPU, EFB virtual only and disabled : external frame buffer, fog, per-pixel depth, dest. alpha pass. Tested on EUR version ([[RSBP01]])|tester=Yuusha-sama}} | {{testing/entry|revision=7716|OS=Linux x86_64 (Gentoo)|CPU=Intel Core 2 Due T8300 @ 2.4GHz|GPU=nVidia GeForce 8600M GT|result=Almost perfect, no visible lags. Settings = 960x792, skip EFB from CPU, EFB virtual only and disabled : external frame buffer, fog, per-pixel depth, dest. alpha pass. Tested on EUR version ([[RSBP01]])|tester=Yuusha-sama}} | ||
{{testing/entry|revision=3.0|OS=Windows 7 64x|CPU=AMD Phenon II 1100T Black 3.3Ghz|GPU=AMD Radeon HD 6850|result=Perfect,60FPS all times just some random crashes and minor audio issues|tester=Aldaris}} | {{testing/entry|revision=3.0|OS=Windows 7 64x|CPU=AMD Phenon II 1100T Black 3.3Ghz|GPU=AMD Radeon HD 6850|result=Perfect,60FPS all times just some random crashes and minor audio issues|tester=Aldaris}} | ||
{{testing/entry|revision=4598|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=nVidia GeForce GT 440|result=Constant 60 FPS, except in bigger stages (such as Delfino Plaza)|tester=Jhonn}} | |||
{{testing/end}} | {{testing/end}} | ||