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The Legend of Zelda: The Wind Waker: Difference between revisions
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(updated description on heat fix through disabling efb copies, as it seems to break everything for many people (including me)) |
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=== Fire and Heat Effects === | === Fire and Heat Effects === | ||
In Wind Waker, the various fire and heat effects are glitched, resulting in an odd doubling of portions of the screen exposed to the effect. These fire effects are used in many places, like Dragon Roost Cavern and hanging torches. Dolphin currently does not have a proper solution for this problem. There are workarounds, but all have compromises. | In Wind Waker, the various fire and heat effects are glitched, resulting in an odd doubling of portions of the screen exposed to the effect. These fire effects are used in many places, like Dragon Roost Cavern and hanging torches. Dolphin currently does not have a proper solution for this problem. There are workarounds, but all have compromises. | ||
*The glitches can be fixed by checking "EFB Copies - Disable" before running the game to disable the heat effect entirely. This disables several of effects used throughout the game, such as the distance blur and the telescope, but provides a simple and consistent way to fix the problem. | *The glitches can be fixed by checking "EFB Copies - Disable" before running the game to disable the heat effect entirely. This disables several of effects used throughout the game, such as the distance blur and the telescope, but provides a simple and consistent way to fix the problem. However, at least for some configurations, disabling EFB copies entirely causes heavy graphic glitches which render the whole game unplayable. | ||
*Another fix can be applied by enabling free look and zooming in the camera significantly until the heat effects are behind the camera. This is performed by enabling freelook in the Graphics>Advanced menu, then holding Shift-W to zoom in past the effect. This will effectively fix the heat distortions, and breaks fewer effects in the game then disabling EFB outright; however it can cause other problems such as flickering, and can take some trial and error to position the camera at the ideal spot. Use Shift-R to restore the camera to normal. | *Another fix can be applied by enabling free look and zooming in the camera significantly until the heat effects are behind the camera. This is performed by enabling freelook in the Graphics>Advanced menu, then holding Shift-W to zoom in past the effect. This will effectively fix the heat distortions, and breaks fewer effects in the game then disabling EFB outright; however it can cause other problems such as flickering, and can take some trial and error to position the camera at the ideal spot. Use Shift-R to restore the camera to normal. | ||