Super Smash Bros. Melee: Difference between revisions

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{{Test Entry|revision=7646|OS=Windows 7 x86|CPU=Intel Duel Core @ 3.06GHz|GPU=nVidia GeForce G210|result=Perfect, The only bug is the stage 8 classic mode glitch|tester=}}
{{Test Entry|revision=7646|OS=Windows 7 x86|CPU=Intel Duel Core @ 3.06GHz|GPU=nVidia GeForce G210|result=Perfect, The only bug is the stage 8 classic mode glitch|tester=}}
{{Test Entry|revision=7719|OS=Windows 7 x64|CPU=Intel Pentium Dual Core @ 2.1GHz|GPU=ATI Mobility Radeon HD 4570|result=Slow when running other windows, but otherwise very smooth. Only bug is the Team Battle bug.|tester=Mamid}}
{{Test Entry|revision=7719|OS=Windows 7 x64|CPU=Intel Pentium Dual Core @ 2.1GHz|GPU=ATI Mobility Radeon HD 4570|result=Slow when running other windows, but otherwise very smooth. Only bug is the Team Battle bug.|tester=Mamid}}
{{Test Entry|revision=7283|OS=Windows 7 x64|CPU=Intel Core @ 2.10GHz|GPU=Intel HD Graphics|result=almost fully playable, slow down to 4 different characters with the same characters in every player works fast as long as not a very large area (ex. in foutain of dreams is very slow) the fps go from 30 to 50 (In the PAL version).|tester=Honguito98}}
{{Test Entry|revision=7283|OS=Windows 7 x64|CPU=Intel Core @ 2.10GHz|GPU=Intel HD Graphics|result=almost fully playable, slow down to 4 different characters, with the same characters in every player works fast as long as not a very large area (ex. in foutain of dreams is very slow) the fps go from 30 to 50 (In the PAL version).|tester=Honguito98}}


== Gameplay Videos ==
== Gameplay Videos ==