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Pokémon Colosseum: Difference between revisions
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{{testing/entry|revision=7687|OS=Windows 7 x64|CPU=AMD Athlon 64 X2 4400 @ 2.2GHz|GPU=nVidia GeForce GT 440 1GB|result=Positive, 16-30 fps. Music is glitching.|tester=Endres}} | {{testing/entry|revision=7687|OS=Windows 7 x64|CPU=AMD Athlon 64 X2 4400 @ 2.2GHz|GPU=nVidia GeForce GT 440 1GB|result=Positive, 16-30 fps. Music is glitching.|tester=Endres}} | ||
{{testing/entry|revision=7687|OS=Windows 7 x64|CPU=AMD Athlon 64 X2 4400 @ 2.2GHz|GPU=nVidia GeForce GT 440 1GB|result=Positive, 16-30 fps. Music is glitching.|tester=Endres}} | {{testing/entry|revision=7687|OS=Windows 7 x64|CPU=AMD Athlon 64 X2 4400 @ 2.2GHz|GPU=nVidia GeForce GT 440 1GB|result=Positive, 16-30 fps. Music is glitching.|tester=Endres}} | ||
{{testing/entry|revision=3.0-368|OS=Windows 7 x64|CPU=Intel Core i7 2670QM @ 2.2GHz|GPU=nVidia GeForce GT 525M 2GB|result=Does not work with 64-bit version of Dolphin. Locks on a black screen when game is started. Use 32-bit version instead. Runs at | {{testing/entry|revision=3.0-368|OS=Windows 7 x64|CPU=Intel Core i7 2670QM @ 2.2GHz|GPU=nVidia GeForce GT 525M 2GB|result=Does not work with 64-bit version of Dolphin. Locks on a black screen when game is started. Use 32-bit version instead. Runs at 20-30 FPS at 1600x900 otherwise. Music is a bit glitchy on HLE (LLE fixes it, but causes slowdowns and as a result of it, choppy audio). Try XAudio2 for slightly better quality. |tester=Marioman2K11}} | ||
{{testing/end}} | {{testing/end}} | ||