F-Zero GX: Difference between revisions

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=== Vehicle Shadows ===
=== Vehicle Shadows ===
Shadows under vehicles are broken. With EFB to Texture, this is permanent, though occasionally shadows may be displayed correctly. Issue seems fixed with to EFB to RAM. This, however, slows rendering. When the player switches between standard view and cockpit view for a prolonged time, shadows become broken once again.
Shadows under vehicles are broken. With EFB to Texture, this is permanent, though occasionally shadows may be displayed correctly. Issue seems fixed with to EFB to RAM. This, however, slows rendering. When the player switches between standard view and cockpit view for a prolonged time, shadows become broken once again.
In last revisions it's fixed.


=== Rain on Lightning Track ===
=== Rain on Lightning Track ===