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Star Wars Rogue Squadron III: Rebel Strike: Difference between revisions
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|modes = Single-player, Multiplayer, Co-op | |modes = Single-player, Multiplayer, Co-op | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = http://forums.dolphin- | |forumlink = http://forums.dolphin-emu.org/showthread.php?tid=8041 | ||
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'''''Star Wars Rogue Squadron III: Rebel Strike''''' is a Star Wars video game developed by Factor 5 and published by LucasArts exclusively for the [[Nintendo GameCube]]. ''Rebel Strike'' was developed as a sequel to ''Star Wars: Rogue Squadron'' and ''[[Star Wars Rogue Squadron II: Rogue Leader]]''. | '''''Star Wars Rogue Squadron III: Rebel Strike''''' is a Star Wars video game developed by Factor 5 and published by LucasArts exclusively for the [[Nintendo GameCube]]. ''Rebel Strike'' was developed as a sequel to ''Star Wars: Rogue Squadron'' and ''[[Star Wars Rogue Squadron II: Rogue Leader]]''. | ||
In addition to the arcade flight gameplay of the previous games, it added the ability for the player to leave their starfighter to participate in ground battles as well as to enter and pilot other vehicles during certain missions. The game also adds multiplayer | In addition to the arcade flight gameplay of the previous games, it added the ability for the player to leave their starfighter to participate in ground battles as well as to enter and pilot other vehicles during certain missions. The game also adds multiplayer; both a versus mode and a co-op mode that allows two players to play all but two of the missions from ''Rogue Leader'' together. | ||
Rebel Strike uses the same base engine as '' | Rebel Strike uses the same base engine as ''Rogue Leader'', but with even more advanced effects and hacks, including atmospheric weather, more enemies on screen at once, etc. The game has proven even more difficult to emulate then its predecessor. | ||
== Problems == | == Problems == | ||
===Hang=== | ===Hang=== | ||
The game halts at the first screen with producers of the game on {{revision|7323}}. | The game halts at the first screen with producers of the game on {{revision|7323}}. |