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The Legend of Zelda: Collector's Edition: Difference between revisions
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{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Pentium @ 2.1GHz|GPU=ATI Mobility Radeon HD 4570|result=NES games are unplayable due to big graphical errors. N64 runs fine with framelimit to 20-30.|tester=Mamid}} | {{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Pentium @ 2.1GHz|GPU=ATI Mobility Radeon HD 4570|result=NES games are unplayable due to big graphical errors. N64 runs fine with framelimit to 20-30.|tester=Mamid}} | ||
{{testing/entry|revision=3.0-415|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13GHz|GPU=nVidia GeForce 9400M|result=Nearly unplayable. NES games don't work at all, a glitchy screen that is mostly black is shown. N64 games run, but really slowly. However, the menus and the videos run fine, and Wind Waker demo runs just as the full version does, which is a bit slow but fully playable.|tester=Ac}} | {{testing/entry|revision=3.0-415|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13GHz|GPU=nVidia GeForce 9400M|result=Nearly unplayable. NES games don't work at all, a glitchy screen that is mostly black is shown. N64 games run, but really slowly. However, the menus and the videos run fine, and Wind Waker demo runs just as the full version does, which is a bit slow but fully playable.|tester=Ac}} | ||
{{testing/entry|revision=3.0 | {{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Pentium P6200 @ 2.13GHz|GPU=Intel|result=N64 games work fine without changes, NES games crash Dolphin.|tester=MoeBoy76}} | ||
{{testing/end}} | {{testing/end}} | ||