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Jimmie Johnson's Anything with an Engine: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:JimmieJohnsonWii.jpg|300px]] | |image = [[File:JimmieJohnsonWii.jpg|300px]] | ||
|developer = | |developer = Isopod Labs | ||
|publisher = | |publisher = Konami | ||
|released = | |released = {{vgrelease|NA=November 22, 2011}} | ||
|genre = Racing | |genre = Racing | ||
|modes = | |modes = Single-player, Multiplayer (4) | ||
|input = | |input = Wii Remote + Nunchuk, Classic Controller | ||
|forumlink = | |forumlink = http://forums.dolphin-emu.org/Thread-wii-jimmie-johnson-s-anything-with-an-engine | ||
}} | }} | ||
Jimmie Johnson's Anything with an Engine will allow players to race in vehicles created from the most unlikely of everyday objects - from dumpsters to lawnmowers - fulfilling Jimmie's "Anything with an engine!" motto. Lead-footed drivers will engage in elimination-style circuits across progressively challenging tracks, complete with pyrotechnics-laden theatrical sets strewn with wicked hazards, traps and jumps. | '''''Jimmie Johnson's Anything with an Engine''''' will allow players to race in vehicles created from the most unlikely of everyday objects - from dumpsters to lawnmowers - fulfilling Jimmie's "Anything with an engine!" motto. Lead-footed drivers will engage in elimination-style circuits across progressively challenging tracks, complete with pyrotechnics-laden theatrical sets strewn with wicked hazards, traps and jumps. | ||
== Problems == | == Problems == |