F-Zero X: Difference between revisions
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|series = ''F-Zero'' | |series = ''F-Zero'' | ||
|genre = Racing | |genre = Racing | ||
|modes = Single-player, Multiplayer | |modes = Single-player, Multiplayer (4) | ||
|input = GameCube Controller, Classic Controller | |input = GameCube Controller, Classic Controller | ||
|forumlink = http://forums.dolphin-emu.org/Thread-virtual-console-f-zero-x | |forumlink = http://forums.dolphin-emu.org/Thread-virtual-console-f-zero-x | ||
}} | }} | ||
'''''F-Zero X''''', is a futuristic racing video game for the Nintendo 64 (N64) console. | '''''F-Zero X''''', is a futuristic racing video game for the Nintendo 64 (N64) console. ''F-Zero X'' is the third released installment in the ''F-Zero'' series and the first released video game in the franchise to feature 3D graphics. The game has a steep learning curve and its gameplay experience is similar to that of the original ''F-Zero'' title. However, the title does introduce a "death race" mode and a random track generator called the "X Cup". In the death race, the player's objective is to annihilate the 29 other racers as speedily as possible, while the X-Cup "creates" a different set of tracks each time played. | ||
''F-Zero X'' is the third released installment in the ''F-Zero'' series and the first released video game in the franchise to feature 3D graphics. The game has a steep learning curve and its gameplay experience is similar to that of the original ''F-Zero'' title. However, the title does introduce a "death race" mode and a random track generator called the "X Cup". In the death race, the player's objective is to annihilate the 29 other racers as speedily as possible, while the X-Cup "creates" a different set of tracks each time played. | |||
<!-- To edit the Nintendo 64 VC Global Problems, navigate to "Template:GlobalProblems/Nintendo 64" (copy to the search box) --> | <!-- To edit the Nintendo 64 VC Global Problems, navigate to "Template:GlobalProblems/Nintendo 64" (copy to the search box) --> |