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Mario Party 6: Difference between revisions
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{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core i3-2100 @ 3.1GHZ|GPU=AMD Radeon 7850|result=Almost perfect. 60 FPS. Minor audio problems. One minigame will crash the game.|tester=Poply}} | {{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core i3-2100 @ 3.1GHZ|GPU=AMD Radeon 7850|result=Almost perfect. 60 FPS. Minor audio problems. One minigame will crash the game.|tester=Poply}} | ||
{{testing/entry|revision=3.5-290|OS=Windows 7 x64|CPU=Intel Core i3-2350 @ 2.3GHZ|GPU=nVidia 410M|result=Playable, (as in Mario Party 5) problems for music playback, no problem graphics (OpenGL) and full speed|tester=Dratal}} | {{testing/entry|revision=3.5-290|OS=Windows 7 x64|CPU=Intel Core i3-2350 @ 2.3GHZ|GPU=nVidia 410M|result=Playable, (as in Mario Party 5) problems for music playback, no problem graphics (OpenGL) and full speed|tester=Dratal}} | ||
{{testing/entry|revision=3.5.367|OS=Windows 7 x64|CPU=Intel Core i3 2330 @ 2.2 GHz|GPU=Intel HD Graphics 3000|result=Playable at full 60 FPS when using DPS HLE emulation, but the BGM will stop playing.|tester=Oddlyoko2K}} | |||
{{testing/end}} | {{testing/end}} | ||