Super Mario Galaxy 2: Difference between revisions
Jump to navigation
Jump to search
Line 31: | Line 31: | ||
|gfxbackend = DirectX 11 | |gfxbackend = DirectX 11 | ||
|gfxbackendnotes = Framebuffer errors affect many configurations when using OpenGL | |gfxbackendnotes = Framebuffer errors affect many configurations when using OpenGL | ||
}} | }} | ||