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Progress Continues
We've already had 21802 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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Super Mario Bros.: Difference between revisions
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{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD FX 4130 @ 3.8GHz|GPU=AMD Radeon HD 6670|result=Error pops up but doesn't crash dolphin. Nothing visible|tester=skittyz321}} | {{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD FX 4130 @ 3.8GHz|GPU=AMD Radeon HD 6670|result=Error pops up but doesn't crash dolphin. Nothing visible|tester=skittyz321}} | ||
{{testing/entry|revision=4.0-1349|OS=Windows 8 x64|CPU=AMD FX 6300 @ 4.3GHz|GPU=AMD Radeon HD 6450|result=60FPS but with a lot of glitches. Disabling External FrameBuffer gives smooth video.|tester=Faefdsedf}} | {{testing/entry|revision=4.0-1349|OS=Windows 8 x64|CPU=AMD FX 6300 @ 4.3GHz|GPU=AMD Radeon HD 6450|result=60FPS but with a lot of glitches. Disabling External FrameBuffer gives smooth video.|tester=Faefdsedf}} | ||
{{testing/entry|revision=4.0-1796|OS=Windows 7 x64|CPU=Intel Core i5-2400 @ 3.10GHz|GPU=ATI Radeon HD 5450|result=Playable. Always at 60 FPS. Minor graphics issues when Texture Cache is set to Fast. Set Texture Cache to Safe to fix this.|tester=Lukeee123}} | |||
{{testing/end}} | {{testing/end}} | ||