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Fire Emblem: Path of Radiance: Difference between revisions
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{{testing/entry|revision=4.0-1871|OS=Windows 8.1 x64|CPU=Intel Core i7-3770k @ 4.6GHz|GPU=AMD Radeon HD 7970|result=Problems with character sprites when setting Anti-Aliasing or Anisotropic Filter to values other than None and 1x respectively. Some combinations of the internal resolution and AA can bypass this issue.|tester=}} | {{testing/entry|revision=4.0-1871|OS=Windows 8.1 x64|CPU=Intel Core i7-3770k @ 4.6GHz|GPU=AMD Radeon HD 7970|result=Problems with character sprites when setting Anti-Aliasing or Anisotropic Filter to values other than None and 1x respectively. Some combinations of the internal resolution and AA can bypass this issue.|tester=}} | ||
{{testing/entry|revision=4.0.2|OS=Arch Linux x64|CPU=Intel Core i7-2600 @ 2.6GHz|GPU=nVidia GeForce GTS 450|result=Perfect, other than the "Force texture filtering" bug.|tester=10n45}} | {{testing/entry|revision=4.0.2|OS=Arch Linux x64|CPU=Intel Core i7-2600 @ 2.6GHz|GPU=nVidia GeForce GTS 450|result=Perfect, other than the "Force texture filtering" bug.|tester=10n45}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 8.1 x64|CPU=Intel Xeon X5650 @ 2.67GHz|GPU=AMD Radeon HD 5770|result=Great, other than a little audio glitching, which doesn't happen too often." | {{testing/entry|revision=4.0.2|OS=Windows 8.1 x64|CPU=Intel Xeon X5650 @ 2.67GHz|GPU=AMD Radeon HD 5770|result=Great, other than a little audio glitching, which doesn't happen too often."|tester=}} | ||
{{testing/end}} | {{testing/end}} | ||