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The Legend of Zelda: Collector's Edition: Difference between revisions
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=== Third Width Graphics in NES Titles === | === Third Width Graphics in NES Titles === | ||
NES titles will display using only a third of the screen width, partially showing an offset copy of the screen on the other side. This was addressed for OpenGL with {{revision|4.0-3298}}, but still occurs for the DirectX backend. It can be addressed by setting XFB to Real. | NES titles will display using only a third of the screen width, partially showing an offset copy of the screen on the other side. This was addressed for OpenGL with {{revision|4.0-3298}}, but still occurs for the DirectX backend. It can be addressed generally by setting XFB to Real. | ||
{{image|Legend of Zelda-Collector's Edition-Half Width.png|Thrid width graphics}} | {{image|Legend of Zelda-Collector's Edition-Half Width.png|Thrid width graphics}} | ||
{{image|Legend of Zelda-Collector's Edition-Appropriate display.png|Appropriate display|br}} | {{image|Legend of Zelda-Collector's Edition-Appropriate display.png|Appropriate display|br}} |