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Fragile Dreams: Farewell Ruins of the Moon: Difference between revisions
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D3D backend a bit faster; Still, between 30 and 50 FPS|tester=Mewster}} | D3D backend a bit faster; Still, between 30 and 50 FPS|tester=Mewster}} | ||
{{testing/entry|revision=4.0-3471|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 3.2GHz|GPU=nVidia GeForce GTX 570 HD|result=Runs at full speed in OpenGL backend.|tester=Net_Bastard}} | {{testing/entry|revision=4.0-3471|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 3.2GHz|GPU=nVidia GeForce GTX 570 HD|result=Runs at full speed in OpenGL backend.|tester=Net_Bastard}} | ||
{{testing/entry|revision=4.0-3518|OS=Windows 7 x64|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=nVidia GeForce GTX 760|result=Run at full speed and no issue with OpenGL,yet. FPS swing around 30~50 FPS but that is Game Dev fault. lol|tester=SuckerBer}} | |||
{{testing/entry|revision=4.0-4796|OS=Windows 8.1 x64|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=nVidia GeForce GTX 760|result=Run at full speed,FPS swing around 31-54FPS not sure why.|tester=SuckerBer}} | {{testing/entry|revision=4.0-4796|OS=Windows 8.1 x64|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=nVidia GeForce GTX 760|result=Run at full speed,FPS swing around 31-54FPS not sure why.|tester=SuckerBer}} | ||
{{testing/end}} | {{testing/end}} |