Progress Continues
We've already had 21687 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
The Simpsons Hit & Run: Difference between revisions
Jump to navigation
Jump to search
Line 32: | Line 32: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel Core i5-3350p @ 3.1GHz|GPU=nVidia GeForce GTX 650 Ti|result= Hangs at title screen for several minutes. Load screens tend to lag a lot. Gameplay seems to randomly jump from a smooth 60fps to a jittery 20 or below - On screen objects have little to no bearing on speed|tester=}} | {{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel Core i5-3350p @ 3.1GHz|GPU=nVidia GeForce GTX 650 Ti|result= Hangs at title screen for several minutes. Load screens tend to lag a lot. Gameplay seems to randomly jump from a smooth 60fps to a jittery 20 or below - On screen objects have little to no bearing on speed|tester=}} | ||
{{testing/entry|revision=3.0-177|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=nVidia GeForce 8800 GT|result=60 FPS. Prior versions get stuck at the loading screen.|tester=92.195.105.141}} | {{testing/entry|revision=3.0-177|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=nVidia GeForce 8800 GT|result=60 FPS. Prior versions get stuck at the loading screen.|tester=92.195.105.141}} | ||
{{testing/entry|revision=|OS=Mac OS X 10.7.2|CPU=Intel Core i5-2500K @ 2.3GHz|GPU=ATI Radeon HD 3000|result=Hangs for 10 secs on boot screen then plays perfectly with no issues, avg frame rate 60 FPS|tester=189.181.189.99}} | {{testing/entry|revision=|OS=Mac OS X 10.7.2|CPU=Intel Core i5-2500K @ 2.3GHz|GPU=ATI Radeon HD 3000|result=Hangs for 10 secs on boot screen then plays perfectly with no issues, avg frame rate 60 FPS|tester=189.181.189.99}} | ||
{{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel i5-3570K @ 4.4GHz|GPU=nVidia GeForce GTX 460|result=Game is playable but slow at times. MMU and Speed Up Disc Transfer Rate must be on to fix boot issues and really slow loading times. Idle skipping is serious recommended when playing this game. Graphics work fine under OpenGL with 4X SSAA and 16X AF. Scaled EFB Copy doesn't make a difference.|tester=Kilobytez95}} | {{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel i5-3570K @ 4.4GHz|GPU=nVidia GeForce GTX 460|result=Game is playable but slow at times. MMU and Speed Up Disc Transfer Rate must be on to fix boot issues and really slow loading times. Idle skipping is serious recommended when playing this game. Graphics work fine under OpenGL with 4X SSAA and 16X AF. Scaled EFB Copy doesn't make a difference.|tester=Kilobytez95}} | ||
{{testing/entry|revision=4.0-5099|OS=Windows 8.1 x64|CPU=Intel Pentium G3258 @ 4.5GHz|GPU=AMD Radeon R9 270X|result= Solid | {{testing/entry|revision=4.0-5099|OS=Windows 8.1 x64|CPU=Intel Pentium G3258 @ 4.5GHz|GPU=AMD Radeon R9 270X|result= Solid 60FPS except for the occasional extreme slowdown for about 1 second while a new area loads. Loading screens and the intermittent in-game loading really mess with the audio, but it's not by any means unplayable.|tester=}} | ||
{{testing/end}} | {{testing/end}} | ||