Pokémon Colosseum: Difference between revisions

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m (Text replacement - "Ghz" to "GHz")
m (Text replacement - "(Core i[357]) ([^@-]+)" to "$1-$2")
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{{testing/entry|revision=7671|OS=Windows 7 x64|CPU=Intel Core 2 Duo E7300 @ 3.1GHz|GPU=nVidia GeForce 9600 GT|result=Positive, possible to reach 250% speed, doesn't lag in game. Music glitched on HLE, on LLE no.|tester=szymbar15}}
{{testing/entry|revision=7671|OS=Windows 7 x64|CPU=Intel Core 2 Duo E7300 @ 3.1GHz|GPU=nVidia GeForce 9600 GT|result=Positive, possible to reach 250% speed, doesn't lag in game. Music glitched on HLE, on LLE no.|tester=szymbar15}}
{{testing/entry|revision=7687|OS=Windows 7 x64|CPU=AMD Athlon 64 X2 4400 @ 2.2GHz|GPU=nVidia GeForce GT 440|result=Positive, 16-30 FPS. Music is glitching.|tester=Endres}}
{{testing/entry|revision=7687|OS=Windows 7 x64|CPU=AMD Athlon 64 X2 4400 @ 2.2GHz|GPU=nVidia GeForce GT 440|result=Positive, 16-30 FPS. Music is glitching.|tester=Endres}}
{{testing/entry|revision=3.0-368|OS=Windows 7 x64|CPU=Intel Core i7 2670QM @ 2.2GHz|GPU=nVidia GeForce GT 525M|result=Turn off Dual Core on x64 version.  Crashes at start with it on.  Use x86 version instead for Dual Core option.  Runs at 20-30 FPS at 1600x900 otherwise.  Music is a bit glitchy on HLE (LLE fixes it, but causes slowdowns and as a result of it, choppy audio).  Try XAudio2 for slightly better quality. |tester=Marioman2K11}}
{{testing/entry|revision=3.0-368|OS=Windows 7 x64|CPU=Intel Core i7-2670QM @ 2.2GHz|GPU=nVidia GeForce GT 525M|result=Turn off Dual Core on x64 version.  Crashes at start with it on.  Use x86 version instead for Dual Core option.  Runs at 20-30 FPS at 1600x900 otherwise.  Music is a bit glitchy on HLE (LLE fixes it, but causes slowdowns and as a result of it, choppy audio).  Try XAudio2 for slightly better quality. |tester=Marioman2K11}}
{{testing/entry|revision=3.0-415|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 2.83GHz|GPU=nVidia GeForce GTX 460 SE|result=Negative. Freezes on startup regardless of the above settings. Rating should be reduced to '2' or lower.|tester=silvermistshadow}}
{{testing/entry|revision=3.0-415|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 2.83GHz|GPU=nVidia GeForce GTX 460 SE|result=Negative. Freezes on startup regardless of the above settings. Rating should be reduced to '2' or lower.|tester=silvermistshadow}}
{{testing/entry|revision=3.0-438|OS=Windows Vista x64|CPU=Intel Core 2 Quad CPU Q9300 @ 2.5GHz|GPU=nVidia GeForce 250 GTX|result=Positive. However, heavy graphic glitches if External Frame Buffer is enabled.|tester=Sigma 7}}
{{testing/entry|revision=3.0-438|OS=Windows Vista x64|CPU=Intel Core 2 Quad CPU Q9300 @ 2.5GHz|GPU=nVidia GeForce 250 GTX|result=Positive. However, heavy graphic glitches if External Frame Buffer is enabled.|tester=Sigma 7}}
{{testing/entry|revision=3.0-592|OS=Windows XP x86|CPU=AMD Athlon II X2 @ 3.1GHz|GPU=ATI Radeon HD 4350|result=Positive. Runs Perfectly only few sound glitched in main menu.|tester=Nitroeus}}
{{testing/entry|revision=3.0-592|OS=Windows XP x86|CPU=AMD Athlon II X2 @ 3.1GHz|GPU=ATI Radeon HD 4350|result=Positive. Runs Perfectly only few sound glitched in main menu.|tester=Nitroeus}}
{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i5 2500K @ 3.3GHz|GPU=ATI Radeon HD 5870|result=Positive. Perfectly playable - runs at ~25-30 FPS. Some audio glitching/FPS slowdown caused by audio on standard settings. Virtually resolvable by using LLE recompiler + DSP LLE on Thread enabled.|tester=Nickamina}}
{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=ATI Radeon HD 5870|result=Positive. Perfectly playable - runs at ~25-30 FPS. Some audio glitching/FPS slowdown caused by audio on standard settings. Virtually resolvable by using LLE recompiler + DSP LLE on Thread enabled.|tester=Nickamina}}
{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i7 3820 @ 3.6GHz|GPU=nVidia GeForce GTX 680|result=Middle, Perfect gameplay on constant 60 FPS but very laggy and choppy music.|tester=Jan Julius}}
{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i7-3820 @ 3.6GHz|GPU=nVidia GeForce GTX 680|result=Middle, Perfect gameplay on constant 60 FPS but very laggy and choppy music.|tester=Jan Julius}}
{{testing/entry|revision=3.0-911|OS=Windows 7 x64|CPU=Intel Core i5-2400 @ 3.1GHz|GPU=nVidia GeForce GTS 450|result=Positive. LLE is heavily laggy and glitchy, switch to HLE as an alternative. (HLE does miss sounds at certain frequencies that LLE doesn't, though) Only minor slowdowns, stable at 50~60 FPS|tester=bigfeh}}
{{testing/entry|revision=3.0-911|OS=Windows 7 x64|CPU=Intel Core i5-2400 @ 3.1GHz|GPU=nVidia GeForce GTS 450|result=Positive. LLE is heavily laggy and glitchy, switch to HLE as an alternative. (HLE does miss sounds at certain frequencies that LLE doesn't, though) Only minor slowdowns, stable at 50~60 FPS|tester=bigfeh}}
{{testing/entry|revision=3.5-3|OS=Linux Archlinux x86_64|CPU=Intel Core i5-750 @ 2.66GHz|GPU=nVidia GeForce 9800 GT|result= Positive, ~30 FPS, (1.5X resolution, 2x anti-aliasing/anisotropic), OpenGL plugin, Dual Core enabled, 1920x1080|tester=sam101}}
{{testing/entry|revision=3.5-3|OS=Linux Archlinux x86_64|CPU=Intel Core i5-750 @ 2.66GHz|GPU=nVidia GeForce 9800 GT|result= Positive, ~30 FPS, (1.5X resolution, 2x anti-aliasing/anisotropic), OpenGL plugin, Dual Core enabled, 1920x1080|tester=sam101}}
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{{testing/entry|revision=4.0.2|OS=Windows 8.1 x64|CPU=Intel Core-i7 @ 2.1GHz|GPU=Intel HD 4000|result=Playable, but with speed drops. No other glitches or specific settings required.|tester=xxxAceBlade}}
{{testing/entry|revision=4.0.2|OS=Windows 8.1 x64|CPU=Intel Core-i7 @ 2.1GHz|GPU=Intel HD 4000|result=Playable, but with speed drops. No other glitches or specific settings required.|tester=xxxAceBlade}}
{{testing/entry|revision=4.0-3628|branch=VR-Hydra|OS=Windows 8.1 x64|CPU=Intel Core i7-4770K @ 3.5GHz|GPU=nVidia GeForce GTX 760|result=Unplayable, back screen. When pausing the game the world is visible.|tester=Vrbites.com}}
{{testing/entry|revision=4.0-3628|branch=VR-Hydra|OS=Windows 8.1 x64|CPU=Intel Core i7-4770K @ 3.5GHz|GPU=nVidia GeForce GTX 760|result=Unplayable, back screen. When pausing the game the world is visible.|tester=Vrbites.com}}
{{testing/entry|revision=4.0-6029|OS=Windows 8.1 x64|CPU=Intel Core i5 3210M @ 2.5GHz|GPU=nVidia GeForce 610M|result=Tested GBA-GCN emulation specifically. VBA-M needed to import battery (save file) as the Ruby/Sapphire/Emerald/FireRed/LeafGreen ROM was loaded and running in order for Dolphin to read the GBA save (could just be a bug with VBA-M). 60 FPS.|tester=Wildgoosespeeder}}
{{testing/entry|revision=4.0-6029|OS=Windows 8.1 x64|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=nVidia GeForce 610M|result=Tested GBA-GCN emulation specifically. VBA-M needed to import battery (save file) as the Ruby/Sapphire/Emerald/FireRed/LeafGreen ROM was loaded and running in order for Dolphin to read the GBA save (could just be a bug with VBA-M). 60 FPS.|tester=Wildgoosespeeder}}
{{testing/end}}
{{testing/end}}