Bloody Roar: Primal Fury: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|title | |title = Bloody Roar: Primal Fury | ||
|image | |image = [[File:Bloody Roar-Primal Fury.jpg|300px|Bloody Roar: Primal Fury]] | ||
|developer | |developer = Eighting | ||
|publisher | |publisher = Activision | ||
|series | |series = Bloody Roar | ||
|genre | |genre = Fighting | ||
|modes | |modes = Single-Player, Multiplayer | ||
|platforms | |platforms = [[Nintendo GameCube]] | ||
|input = Gamepad | |||
|input | |||
|compatibility = {{ratingsGC|name=Bloody Roar: Primal Fury}} | |compatibility = {{ratingsGC|name=Bloody Roar: Primal Fury}} | ||
}} | }} |
Revision as of 21:09, 29 March 2011
Bloody Roar: Primal Fury | |
---|---|
Developer(s) | Eighting |
Publisher(s) | Activision |
Series | Bloody Roar |
Platform(s) | GameCube |
Genre(s) | Fighting |
Mode(s) | Single-Player, Multiplayer |
Input methods | |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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Bloody Roar: Primal Fury, is a brawler video game developed by Eighting in 2002. It is an updated version of the PlayStation 2 game, Bloody Roar 3.
Problems
Hangs
The game is reported to work with r1878 (and possibly prior) through r4789, but is broken in r4866 through r6495 and beyond.
- European Release: Hang shortly into the intro cinematic.
- Japanese Release: Initial video blacked out, but can be bypassed by pressing start. Initial menu displays and initial menu levels can be entered, but a black screen and hang occurs shortly in even if no action is taken.
Missing o
The 'o' in Nintendo is missing in the opening trademark details.
Scrambled Text
Text in the Japanese release is a scrambled mess.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Disable Fog | Off | On randomly causes nothing to display when battle starts |
Version Compatibility
The graph below charts the compatibility with Bloody Roar: Primal Fury since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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