Sonic Adventure 2: Battle: Difference between revisions
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{{Test Entry|revision=5691|OS=Windows 7 x64|CPU=Intel i5 750 @ 4ghz|GPU=Asus ATI 5870|result=Perfect: 60 FPS|tester=}} | {{Test Entry|revision=5691|OS=Windows 7 x64|CPU=Intel i5 750 @ 4ghz|GPU=Asus ATI 5870|result=Perfect: 60 FPS|tester=}} | ||
{{Test Entry|revision=5774|OS=Windows 7 x64|CPU=Intel i7 930 @ 2.8ghz|GPU=MSI nVidia GTX 470|result=Perfect, 60 FPS @ 1080p Widescreen.|tester=}} | {{Test Entry|revision=5774|OS=Windows 7 x64|CPU=Intel i7 930 @ 2.8ghz|GPU=MSI nVidia GTX 470|result=Perfect, 60 FPS @ 1080p Widescreen.|tester=}} | ||
{{Test Entry|revision=6457|OS=Mac OS X Lion (10.7) DP1|CPU=Intel i7 870 @ 2.93 GhZ|GPU=ATI Radeon HD 5750|result=50 FPS @ 2560 x 1440|tester=RDawkins|RDawkins}} | {{Test Entry|revision=6457|OS=Mac OS X Lion (10.7) DP1|CPU=Intel i7 870 @ 2.93 GhZ|GPU=ATI Radeon HD 5750|result=50 FPS @ 2560 x 1440|tester=[[User:RDawkins|RDawkins]]}} | ||
{{Test Entry|revision=7345|OS=Windows 7 x64|CPU=Intel i7 920 @ 2.7ghz|GPU=GeForce nVidia GTX 285|result=Multiple Crashes: 60 FPS|tester=Vega}} | {{Test Entry|revision=7345|OS=Windows 7 x64|CPU=Intel i7 920 @ 2.7ghz|GPU=GeForce nVidia GTX 285|result=Multiple Crashes: 60 FPS|tester=Vega}} | ||
{{Test Entry|revision=7367|OS=Windows 7 Ultimate x64|CPU=AMD Phenom II 720 BE @ 3,2GHz|GPU=ATI HD 4850|result=Works perfect|tester=[[User:ultramann|ultramann]]}} | {{Test Entry|revision=7367|OS=Windows 7 Ultimate x64|CPU=AMD Phenom II 720 BE @ 3,2GHz|GPU=ATI HD 4850|result=Works perfect|tester=[[User:ultramann|ultramann]]}} |
Revision as of 03:19, 4 May 2011
Sonic Adventure 2: Battle | |
---|---|
Developer(s) | Sonic Team USA |
Publisher(s) | Sega |
Series | Sonic the Hedgehog |
Platform(s) | GameCube |
Genre(s) | 3D Platformer |
Mode(s) | Single-player, Multiplayer |
Input methods | |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Sonic Adventure 2 Battle is the Nintendo GameCube adaption of Sonic Adventure 2 for the Sega Dreamcast and was released on December 10, 2001 in Japan, February 12, 2002 in North America, and on the GameCube's launch (May 3, 2002) in Europe. This game is also the first Sonic the Hedgehog game on a Nintendo system, having been released ten days before Sonic Advance in Japan. It is the sequel to Sonic Adventure DX: Director's Cut.
Problems
Tiny Chao Garden
Connections to a GBA (emulated via VBA-M) to enable play of "Tiny Chao Garden" does not work. Dolphin will not connect.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Enable Dual Core | On | Dual core is "safe", and should not cause crashes |
Graphics
Config | Setting | Notes |
---|---|---|
Scaled EFB Copy | On | |
Disable Fog | On |
Version Compatibility
The graph below charts the compatibility with Sonic Adventure 2: Battle since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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