Ten Pin Alley 2: Difference between revisions
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|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
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|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-wii-ten-pin-alley-2 | ||
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Revision as of 23:08, 1 March 2024
Ten Pin Alley 2 | |
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Developer(s) | Other Ocean Interactive |
Publisher(s) | XS Games |
Platform(s) | Wii |
Release date(s) | NA October 22, 2008 EU August 28, 2009 |
Genre(s) | Bowling |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Ten Pin Alley returns with its pin smashing, wall crashing cast of bowling characters in Ten Pin Alley 2!
Problems
Crashes Before Reaching Gameplay
This is a title that relies on the CPU Data Cache to bypass a Stack Corruption issue. 5.0-17972 adds a patch for the NTSC release of the game to bypass the issue.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Ten Pin Alley 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |