MadWorld: Difference between revisions
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{{testing/entry|revision=3.0-86|OS=Windows 7 x64|CPU=AMD Phenom II X4 980 @ 4.2GHz|GPU=nVidia GeForce 8800GT|result=DX9, 2x Resolution, No SSAA, 8x AF runs at 100%. SSAA on anything above 1.5x resolution results in single-digit FPS. Accurate VBeam works well for this game. Some very minor texture errors on animated characters, may be able to fix with settings.|tester=Keller999}} | {{testing/entry|revision=3.0-86|OS=Windows 7 x64|CPU=AMD Phenom II X4 980 @ 4.2GHz|GPU=nVidia GeForce 8800GT|result=DX9, 2x Resolution, No SSAA, 8x AF runs at 100%. SSAA on anything above 1.5x resolution results in single-digit FPS. Accurate VBeam works well for this game. Some very minor texture errors on animated characters, may be able to fix with settings.|tester=Keller999}} | ||
{{testing/entry|revision=3.0-415|OS=Windows 7 x64|CPU=OS=Windows 7 x64|CPU=Intel Core i7-920 @ 2.8GHz|GPU=ATI Radeon HD 4870|result=DX9/DX11 all default settings, changing the settings don't help much,internal resolution more that 3x results in a massive slowdown (single digit FPS), cut-scenes run at 28-30 FPS, gameplay at 15-20 FPS sometimes 15-22 FPS and in the bike levels 14-19 FPS, no graphic problems,no problems with controls.|tester=Speed_Nukem}} | {{testing/entry|revision=3.0-415|OS=Windows 7 x64|CPU=OS=Windows 7 x64|CPU=Intel Core i7-920 @ 2.8GHz|GPU=ATI Radeon HD 4870|result=DX9/DX11 all default settings, changing the settings don't help much,internal resolution more that 3x results in a massive slowdown (single digit FPS), cut-scenes run at 28-30 FPS, gameplay at 15-20 FPS sometimes 15-22 FPS and in the bike levels 14-19 FPS, no graphic problems,no problems with controls.|tester=Speed_Nukem}} | ||
{{testing/entry|revision=4.0-1349|OS=Windows 8 x64|CPU=AMD FX 6300 @ 3.6GHz|GPU=AMD Radeon HD 6450|result=30-45 FPS. Playable. Slows when a lot of particles are on screen. No problems with controls. |tester=Faefdsedf}} | |||
{{testing/end}} | {{testing/end}} | ||
Revision as of 04:22, 9 April 2014
MadWorld | |
---|---|
Developer(s) | Platinum Games |
Publisher(s) | Sega, Spike |
Platform(s) | Wii |
Release date(s) | JP February 10, 2010 NA March 10, 2009 EU March 20, 2009 AUS March 26, 2009 |
Genre(s) | Beat 'em up |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
MadWorld comes from renowned developer Platinum Games comes a highly stylized, over-the-top brawler created exclusively for the Wii. A terrorist group known as the Organizers has taken over Varrigan City, forcing all citizens into their insane “Death Watch” game, where “kill or be killed” is the only rule. As Jack, a mysterious game participant, one will use imaginative tactics to pummel opponents and battle in vicious hand-to-hand combat with daggers, bats, chainsaws and more using the arcade-style controls of the Wii Remote. The bloodiest, most creative kills earn the most points and increase the chances that Jack can save the terrorized city – let the games begin!
Problems
Black Borders
For all versions of the game, the Black borders around the image are bigger than on the Wii. Enable the Crop setting under Graphics/Advanced/Misc to fix this issue.
Additionally, the PAL version of the game has an oversized black border at the bottom of the picture.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with MadWorld since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r5774 | Windows 7 x86 | Intel Pentium E2200 @ 2.2GHz x2 | Intel G33/G31 | DX9 Best settings, Most Time Slowdown, Cut-scenes at 15-20 FPS, gameplay at 10-15 FPS sometimes 15-19 FPS and graphic problems, no problems with controls. | DeadPoolAll |
r7478 | Windows 7 x64 | Intel Core i7-2600K @ 3.4GHz | AMD Radeon HD 6950 | Game runs really slow. Wii controller disconnects and major input lag. | Robodt7 |
^r6423 | Windows 7 x64 | Intel Core i5-2500K @ 3.4GHz | ATI Radeon HD 4850 | Game run normally between 25 to 60 FPS. Wii controller doesn't disconnect again but in version r7313 Wii controller disconnect in a few minutes of game. Change in Dolphin version may cause some problem in this game. | 79.93.4.181 |
r7670 | Windows 7 x64 | Intel Core i5-2500K @ 4.1GHz | AMD Radeon HD 6850 | Runs full speed at 30FPS. Anything higher then 1x Native causes massive slowdowns. Random controller lag. | MegaJump |
3.0-86 | Windows 7 x64 | AMD Phenom II X4 980 @ 4.2GHz | nVidia GeForce 8800GT | DX9, 2x Resolution, No SSAA, 8x AF runs at 100%. SSAA on anything above 1.5x resolution results in single-digit FPS. Accurate VBeam works well for this game. Some very minor texture errors on animated characters, may be able to fix with settings. | Keller999 |
3.0-415 | Windows 7 x64 | Intel Core i7-920 @ 2.8GHz | ATI Radeon HD 4870 | DX9/DX11 all default settings, changing the settings don't help much,internal resolution more that 3x results in a massive slowdown (single digit FPS), cut-scenes run at 28-30 FPS, gameplay at 15-20 FPS sometimes 15-22 FPS and in the bike levels 14-19 FPS, no graphic problems,no problems with controls. | Speed_Nukem |
4.0-1349 | Windows 8 x64 | AMD FX 6300 @ 3.6GHz | AMD Radeon HD 6450 | 30-45 FPS. Playable. Slows when a lot of particles are on screen. No problems with controls. | Faefdsedf |
Gameplay Videos
- Platinum Games (Developer)
- Sega (Publisher)
- Spike (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2010 (Initial release year)
- Beat 'em up (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Tested On (GPU): AMD
- Tested On (GPU): ATI
- Tested On (Release): 3.0
- Tested On (CPU): AMD
- Tested On (GPU):
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- Wii games