Fire Emblem: Path of Radiance
Fire Emblem: Path of Radiance | |
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Developer(s) | Intelligent Systems |
Publisher(s) | Nintendo |
Series | Fire Emblem |
Platform(s) | GameCube |
Genre(s) | Tactical role-playing |
Mode(s) | Single-player |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
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Fire Emblem: Path of Radiance is a tactical role-playing video game developed by Intelligent System and published by Nintendo for the Nintendo GameCube video game console. The game was released on April 20, 2005 in Japan, October 17, 2005 in North America, November 4, 2005 in Europe and December 1, 2005 in Australia. It is the ninth Fire Emblem series title, and the third Fire Emblem series title to be released in North America and Europe. It was the first Fire Emblem series title to feature voice acting as well as being the first title to be rendered in a three-dimensional, cel-shaded manner. It is also the first Fire Emblem game to be released for a home console in North America, Australia and Europe.
Problems
Freezing/Issues Beyond Level 25 When Outfiting Anyone but Ike
Per Issue 2718, revisions r4730-r5474(and beyond) hang beyond level 25 when outfitting anyone but Ike. Various other game issues also occur:
- Support conversations/Bonus EXP screens do not work. Support conversations show up blank without text or character portraits; only a background. Bonus EXP can be given, but if a character levels the screen showing the level gains does not appear and the game freezes.
- Most info conversations are also broken; the only apparent exception is when Aimee given Soren the Hammerne staff.
Freezing at Level 13
Per Issue 2657 Dolphin hangs at Level 13 when activating menu to fight or view details.
Minor Image Alignment Issues with Direct X
Per Issue 2614 some images have minor misalignments when using the DirectX plug-in.
Configuration
This title does not need non-default settings to run properly.