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New Super Mario Bros. Wii
New Super Mario Bros. Wii | |
---|---|
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Series | Mario |
Platform(s) | Wii |
Genre(s) | 2.5D Platformer |
Mode(s) | Single-player, local co-op |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
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New Super Mario Bros. Wii is a side-scrolling platform video game published and developed by Nintendo for the Wii. The game was released on November 12, 2009 in Australia, November 15, 2009 in North America, November 20, 2009 in Europe and December 3, 2009 in Japan. It is the first game in the Mario main series since the Mario Bros. arcade game to feature simultaneous multiplayer gameplay, and the first title to include Nintendo's new 'Super Guide' feature. To highlight the uniqueness of the title, Nintendo chose to use a red case instead of the traditional white; it is one of three Wii games to come in a non-white keep case (the others being Metroid Prime: Trilogy and Zangeki no REGINLEIV).
The game’s plot is similar to those of other side-scrolling Mario games. New Super Mario Bros. Wii follows Mario as he fights his way through Bowser’s henchmen to rescue Princess Peach. Mario has access to several power-ups that help him complete his quest, including the Ice Flower, the Fire Flower, and the Starman, each giving him unique abilities. While traveling through up to nine worlds with a total of 88 levels, Mario must defeat Bowser's children, the Koopalings and Bowser Jr., and Bowser himself before finally saving Princess Peach.
New Super Mario Bros. Wii has been critically and commercially successful; it is currently the sixth best-selling game on the Wii, at 10.55 million copies sold worldwide. It received several honors, including the Best Wii Game award at the 2009 Spike Video Game Awards. IGN gave it the 2009 Wii Game of the Year Award and GameTrailers awarded it Best Wii Game of 2009.
Problems
Texture Cache Related
"Unknown address pointer prefix 41, report this to the devs: 0x419400A4" in Level 4-3: 'Safe Texture Cache must be enabled. Have a look at the recommended graphics settings.
Blue Coins
The blue coins are invisible
- Nsmbwii-screenshot1.jpg
On Wii (jump on "P")
- Nsmbwii-screenshot2.jpg
On Wii (blue coins occur)
- Nsmbwii-screenshotdolphin1.jpg
On Dolphin
- Nsmbwii-screenshotdolphin2.jpg
On Dolphin (jump on "P")
- Nsmbwii-screenshotdolphin3.jpg
On Dolphin (blue coins are invisible)
- Nsmbwii-screenshotdolphin4.jpg
On Dolphin (blue coins can be collected)
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
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Enable Dual Core | Yes |
Graphics
Config | Setting | Notes |
---|---|---|
Disable Fog | Yes |