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Tatsunoko vs. Capcom: Ultimate All-Stars
Tatsunoko vs. Capcom: Ultimate All-Stars | |
---|---|
Developer(s) | Eighting |
Publisher(s) | Capcom |
Series | Vs., Tatsunoko vs. Capcom |
Platform(s) | Wii |
Release date(s) | JP January 28, 2010 EU January 29, 2010 AUS February 4, 2010 |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote + Nunchuk, Classic Controller, GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Tatsunoko vs. Capcom: Ultimate All-Stars is a crossover fighting game developed by Eighting and published by Capcom for the Wii gaming console. Tatsunoko vs. Capcom is Capcom's seventh installment in its Vs. series, which includes the Marvel vs. Capcom and Capcom vs. SNK games. A first version of the game was originally released exclusively in Japan for video arcades and the Wii in December 2008. Fan reception of the game incited Capcom to localize an updated version with help from Tatsunoko Production to deal with licensing issues involving the Tatsunoko characters.
Emulation Information
Template:Problems/ShaderCompStuttering
Problems
Template:SArcade Mode Credits Crashing the EmulatorTemplate:/s
Setting the internal resolution to scale based on window size will cause Dolphin to crash when the credits play after beating Arcade Mode. Avoid this by setting it to scale at a multiple of 640x528. Fixed in recent builds.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Tatsunoko vs. Capcom: Ultimate All-Stars since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7561 | Windows XP | Intel Core 2 Duo E8400 @ 3GHz | ATI Radeon HD 4650 | Playable, 50-60FPS | MysteryManX |
r7670 | Windows 7 | Intel Core i5-430M @ 2.27GHz | ATI Radeon HD 5450 | Very Good, 96% speed | IguanaMasterz |
3.0-234 | Arch Linux | Intel Core 2 Duo E7200 @ 2.53GHz | NVIDIA GeForce 9800 GT | Very Good | Rizvan |
3.0-235 | Windows 7 | Intel Core i5-2500K @ 3.3GHz | NVIDIA GeForce GTX 560 Ti | Perfect ~60FPS | Fabolous |
3.0-592 | Windows 7 | Intel Core i5-2500K @ 3.3GHz | ATI Radeon HD 4830 | Perfect ~60FPS | LuAnHdBR |
3.0-735 | Windows 7 | Intel Core i3-2100 @ 3.1GHz | Intel HD 2000 | Perfect 40-60FPS | Csgutier |
4.0.2 | Windows 7 | Intel Core i7-4790K @ 4.4GHz | NVIDIA GeForce GTX 970 | Very Good, 60FPS with OpenGL but stutters | speedracer |
4.0.2 | Windows 8.1 | AMD A6-5350M @ 2.9GHz | AMD Radeon HD 8450G + AMD Radeon HD 8600M | Playable 30-50FPS but sometimes crashes to 10 and less | Kalivan |
4.0.2 | Windows 7 | Intel Core i5-3570K | NVIDIA GeForce GTX 650 Ti | Perfect / OpenGL | Zcair |
4.0.2 | Windows 8 | AMD APU A10-7700K | AMD Radeon R7 Series | Perfect / DX9 | Zcair |
Gameplay Videos
- Eighting (Developer)
- Capcom (Publisher)
- Vs. (Series)
- Tatsunoko vs. Capcom (Series)
- Japan (Release region)
- Europe (Release region)
- Australia (Release region)
- 2010 (Initial release year)
- Fighting (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 3.0
- Tested On (OS): Linux
- Tested On (GPU): NVIDIA
- Tested On (GPU): Intel
- Tested On (Release): 4.0.2
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- Wii games