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No More Heroes 2: Desperate Struggle
No More Heroes 2: Desperate Struggle | |
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Developer(s) | Grasshopper Manufacture |
Publisher(s) | NA/AUS Ubisoft EU Rising Star Games JP Marvelous Entertainment |
Series | No More Heroes |
Platform(s) | Wii |
Release date(s) | NA January 26, 2010 AUS May 25, 2010 EU May 28, 2010 JP October 21, 2010 |
Genre(s) | Action-adventure, Beat 'em up |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk, Classic Controller |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
In No More Heroes 2: Desperate Struggle it has been 3 years since Travis earned the Number 1 spot in the United Assassins Association ranking, and investments from major corporations have caused the city of Santa Destroy to change... but is it really for the better? You are Travis Touchdown - a punk anti-hero, Japanese anime Otaku, beam katana master and pro wrestling-fanatic assassin. Revenge will bring you back to the UAA tournament. This time though, you begin at the bottom of the ranking and will have to fight your way up to save Santa Destroy and avenge your best friend.
Problems
There are no reported problems with this title.
Enhancements
Slow Motion With Light Saber
The game can be very slow in many parts of the game, mostly when there are many lights in the scene. Such can be solved via a speed hack shown on the forums.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with No More Heroes 2: Desperate Struggle since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r4956 | Windows 7 | Intel Core 2 Quad Q9505 @ 2.83 GHz | NVIDIA GeForce 9800 GT | No More Heroes 2 running on Dolphin emulator. With a speedhack created by user JumperTwo from Dolphin forums the game runs at full speed. There are no big graphical glitches mentioned so far, only minor (like saber effect or w/e :P). Controls and sound works perfectly. Played with real Wii Remote & Nunchuk. No More Heroes 2: Desperate Struggle (Wii) on Dolphin Wii/GC Emulator 720p HD | nosound98 |
r7478 | Windows 7 | Intel Core i7-2600K @ 3.4 GHz | AMD Radeon HD 6950 | Runs perfect. | Robodt7 |
3.0-204 | Windows 7 | Intel Core 2 Duo E6600 @ 3.15 GHz | ATI Radeon HD 5850 | CPU EFB Access needs to be enabled, MMU and BAT can safely be disabled, Idle Skipping works, Speed up Disc Transfer Rate and Accurate VBEAM too, also MMU Speed hack activated, DSP side LLE without throttling and XAudio (which works better for win7/vista, GPU side DO NOT skip EFB Access, Texture cache can be fast, Display lists work, Alpha pass and lighting is needed (well lighting not, but it looks bad ass) experimental Decoders work well. | SunnySalvadore.) |
4.0-3754 | Windows 7 | Intel Core i5-3470 @ 3.2 GHz | NVIDIA GeForce GTX 660 Ti | Perfect. Stable 30FPS with AA | MaxTrane |
4.0-6260 | Windows 8 | Intel Core i5-4210U @ 2.7 GHz | NVIDIA GeForce 820m | Runs Perfect -30FPS- with 4x Native and 2 AA Samples. CPU Override: 147%, Also used JumperTwo's Speedhack to Optimize Performance, thanks for creating it, JumperTwo! Really Helpful! | Lydon345 |
Gameplay Videos
- No More Heroes 2: Desperate Struggle - Dolphin Emulator 5.0-13469 [1080p HD] - Nintendo Wii
- No More Heroes Dolphin 3.5 Gameplay (720p)
- Dolphin Emulator 4.0.2 - No More Heroes 2: Desperate Struggle (1080p HD) - Nintendo Wii
- No More Heroes 2: Desperate Struggle - Gameplay Wii 4K 2160p (Dolphin 5.0)
- No More Heroes 2: All Boss Deaths / Cutscenes (4K 60fps) (2160p60)
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- Grasshopper Manufacture (Developer)
- North America (Release region)
- Australia (Release region)
- Ubisoft (Publisher)
- Rising Star Games (Publisher)
- Europe (Release region)
- Japan (Release region)
- Marvelous Entertainment (Publisher)
- No More Heroes (Series)
- 2010 (Initial release year)
- Action-adventure (Genre)
- Beat 'em up (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (GPU): AMD
- Tested On (Release): 3.0
- Tested On (GPU): ATI
- Tested On (Release): 4.0
- Wii games