Boom Blox
Boom Blox is a puzzle video game for the Wii console developed by Amblin Interactive in conjunction with film director Steven Spielberg. The game presents a series of physics-based puzzles, the objective being either to keep structures made of blocks from being knocked down or to knock them over by various means, using the Wii Remote to throw, shoot, and grab at the blocks. Boom Blox features a realistic physics system; the angle, speed, and mass of a projectile and even the type and position of the block it hits all influence the results of the action.
Boom Blox | |
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Developer(s) | Amblin Interactive |
Publisher(s) | EA Los Angeles |
Platform(s) | Wii |
Release date(s) | NA May 6, 2008 AUS May 8, 2008 EU May 9, 2008 JP July 17, 2008 |
Genre(s) | Puzzle |
Mode(s) | Single-player, Multiplayer |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
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A sequel to Boom Blox has been released, titled Boom Blox Bash Party.
Problems
No Music
Music does not work with DSP HLE. Use DSP LLE for fully functional sound and music.
Wiimote lag
Wiimote has a large amount of lag. "Alternate Wiimote Timings" may help.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Audio
Config | Setting | Notes |
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DSP Emulator Engine | LLE | Needed for music to work |
Version Compatibility
The graph below charts the compatibility with Boom Blox since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |