Boom Blox

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Boom Blox
Developer(s) Amblin Interactive
Publisher(s) Electronic Arts
Series Boom Blox
Platform(s) Wii
Release date(s) NA May 6, 2008
AUS May 8, 2008
EU May 9, 2008
JP July 17, 2008
KO December 18, 2008
Genre(s) Puzzle
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote + Nunchuk
Compatibility 5Stars5.pngEdit rating: Boom Blox
See also...

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Boom Blox is a puzzle video game for the Wii console developed by Amblin Interactive in conjunction with film director Steven Spielberg. The game presents a series of physics-based puzzles, the objective being either to keep structures made of blocks from being knocked down or to knock them over by various means, using the Wii Remote to throw, shoot, and grab at the blocks. Boom Blox features a realistic physics system; the angle, speed, and mass of a projectile and even the type and position of the block it hits all influence the results of the action. A sequel to Boom Blox has been released, titled Boom Blox Bash Party.

Emulation Information

Shut Down

This game's online functionality has been shut down as of 2013 and works in neither Dolphin or on Wii hardware.


Strong Throws

Since 4.0-553 only light throws can be performed with an emulated Wii Remote, use a revision prior to 4.0-553 to correct for this. Refer issue 7813. This issue has been fixed with 5.0-8443.


This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Boom Blox since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-21687 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-3400 Windows 8.1 Intel Core i5-3350P NVIDIA GeForce GTX 650 Ti Perfect 60FPS. No problems, even on Dual Core and HLE audio. However, for some reason, it can only do light throws now. Marc122
5.0 Linux 4.8.15 Intel Core i5-4690 @ 3.5 GHz AMD Radeon R7 250E Runs perfect with default settings lmello
5.0-1127 Windows 10 Intel Core i7-3930K @ 3.8 GHz NVIDIA GeForce GTX 780 Runs at perfect 60FPS. However, it will hang in the "My Levels" menu unless Synchronize GPU Thread is enabled. Techjar

Gameplay Videos