Super Mario Sunshine: Difference between revisions

Moved the AR code bug to above the fixed bugs.
(Moved the AR code bug to above the fixed bugs.)
Line 39: Line 39:
*EFB to Texture is disabled in the GameINI, requiring you to play it in EFB to RAM. If this is changed, goo/oil may behave oddly and be impossible to spray away.
*EFB to Texture is disabled in the GameINI, requiring you to play it in EFB to RAM. If this is changed, goo/oil may behave oddly and be impossible to spray away.
*The goo/oil may slide across surfaces and erase itself if "Force Texture Filtering" is enabled. If already disabled, turning off "Scaled EFB Copy" can also resolve this.
*The goo/oil may slide across surfaces and erase itself if "Force Texture Filtering" is enabled. If already disabled, turning off "Scaled EFB Copy" can also resolve this.
=== AR Codes Cause Crash ===
If certain Action Replay codes are activated, then the game may crash upon trying to return to a completed level. This has been confirmed with a "Press B to run fast" code. To solve the problem, simply disable the code.


=== <s>Striped Loading Screens</s> ===
=== <s>Striped Loading Screens</s> ===
Line 60: Line 63:
{{image|Super Mario Sunshine-Goo Dolphin.png|Goo/oil in Dolphin}}
{{image|Super Mario Sunshine-Goo Dolphin.png|Goo/oil in Dolphin}}
{{image|Super Mario Sunshine-Goo Gamecube.png|Goo/oil on the GameCube|br|width=279}}
{{image|Super Mario Sunshine-Goo Gamecube.png|Goo/oil on the GameCube|br|width=279}}
=== AR Codes Cause Crash ===
If certain Action Replay codes are activated, then the game may crash upon trying to return to a completed level. This has been confirmed with a "Press B to run fast" code. To solve the problem, simply disable the code.


== Configuration ==
== Configuration ==