Phantasy Star Online Episode I & II
Phantasy Star Online Episode I & II | |
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Developer(s) | Sonic Team |
Publisher(s) | Sega |
Series | Phantasy Star Online |
Platform(s) | GameCube |
Genre(s) | Action-RPG |
Mode(s) | Single-Player, Multiplayer |
Input methods | Gamecube Controller |
Compatibility | 4 Playable |
GameIDs | , |
See also... |
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Phantasy Star Online Episode I & II, a combination of the Dreamcast releases Phantasy Star Online and Phantasy Star Online ver2, was released for the Nintendo GameCube and Xbox in 2002. An online RPG, its focus is online gameplay with a strong offline storyline, offering diverse online and offline gameplay. Offline mode is available for single player and multiplayer. Multiplayer split-screen mode can be played with up to four players. Official servers have since been taken offline.
Problems
Calender
Syncing the calender causes the game to crash. Despite what the game indicates when you first run it, you are able to play the game normally without the calender; so when the game gives you the prompt to sync it at the beginning of the game, simply select "no" to proceed.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Phantasy Star Online Episode I & II since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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