Mario Party 4
Mario Party 4 | |
---|---|
Developer(s) | Hudson Soft |
Publisher(s) | Nintendo |
Series | Mario Party |
Platform(s) | GameCube |
Release date(s) | NA October 21, 2002 JP November 8, 2002 EU November 29, 2002 |
Genre(s) | Party |
Mode(s) | Single-player, Multiplayer |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Mario Party 4 (マリオパーティ 4 Mario Pātī Fō) is the fourth installment in the Mario Party series and the first to be released for Nintendo GameCube. The game features eight playable characters from the Mario series, who can be directed on six themed game boards in the game. The objective of the game is to earn as many stars as possible, which are obtained by purchase from predefined space on the game board, or by bonuses. Each character's movement is determined by a roll of a die, with a roll from each player forming a single turn. Each turn in Mario Party 4 is followed by a minigame, which is competed to earn money for the character, used to buy items and stars.
Problems
Audio
The music doesn't play correctly with DSP HLE. Use DSP LLE instead.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | LLE | Corrects music. |
Version Compatibility
The graph below charts the compatibility with Mario Party 4 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r2953 | Windows XP x86 | Intel Core 2 Duo @ 2.13GHz | nVidia GeForce 7600 GT | Runs great, the mini games work, the speed is playable and there are no graphical problems to see really. Working 100%, just not full speed. Mario Party 4 on Dolphin Wii/GC Emulator (HQ) | iNexXxuS |
3.0-735 | Windows 7 x64 | Intel Core i7-2700K @ 3.5GHz | nVidia GeForce GTX 580 | Playable with full speed and audio issues with HLE. LLE stutters the game down to 75% FPS. | Drezus |
3.5-78 | Windows 7 x64 | Intel Core i5-2500k | AMD Radeon HD 6870 | Mario Party 4 is very playable with the latest AX HLE revision. Game plays at full speed with no audio issues whatsoever on this revision using HLE. | Gumphrey |
Gameplay Videos
- Hudson Soft (Developer)
- Nintendo (Publisher)
- Mario Party (Series)
- North America (Release region)
- Japan (Release region)
- Europe (Release region)
- 2002 (Initial release year)
- Party (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- DSP Emulator Engine (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (Release): 3.0
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- GameCube games