007: Agent Under Fire: Difference between revisions

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|developer = Electronic Arts
|developer = Electronic Arts
|publisher = Electronic Arts
|publisher = Electronic Arts
|series    = ''James Bond''
|series    = James Bond
|released  = {{vgrelease|NA=March 13, 2002|EU=June 14, 2002}}
|released  = {{vgrelease|NA/FR|March 13, 2002|EU=June 14, 2002|DE=March 12, 2002}}
|genre    = First-person shooter
|genre    = First-person shooter
|modes    = Single-player, Multiplayer (4)
|modes    = Single-player, Multiplayer (4)
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}}
}}
   
   
'''''007: Agent Under Fire''''' is a first-person shooter video game based on the James Bond franchise.
'''''007: Agent Under Fire''''' (aka '''''007: Agent im Kreuzfeuer''''' in Germany and '''''007: Espion pour Cible''''' in France) is a first-person shooter video game based on the James Bond franchise.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems/VP6 Videos}}
{{Problems/VP6 Videos}}


=== Skip EFB Access from CPU ===
=== <s>Skip EFB Access from CPU</s> ===
Agent Under Fire hangs while loading certain levels. (Vehicle sections might be common factor. More testing is needed.) To fix it, tick "Skip EFB Access from CPU" in the Graphics Settings > Hacks menu. Bear in mind that opening the Graphics Settings menu will temporarily reset the External Framebuffer mode to default. This will prevent FMVs from showing correctly. Restart the game to fix this or simply change the XFB setting to "Real" manually. (The latter will affect all games, though.)
Agent Under Fire hangs while loading certain levels. (Vehicle sections might be common factor; more testing is needed.) To fix it, tick "Skip EFB Access from CPU" in the Graphics Settings > Hacks menu. Skipping EFB Access from CPU may have side effects. Load screens not displaying is a possible one. This is fixed by {{revision|5.0-9741}} and {{revision|5.0-9735}}.
 
Additionally, skipping EFB Access from CPU may have side effects. Load screens not displaying is a possible one.


=== {{s}}MMU Speed Hack{{/s}} ===
}}}}
Agent Under Fire hangs while loading the second level. To fix it, turn on "MMU Speed Hack" in the game properties. Option defaulted in {{revision|4.0-3631}}.


== Configuration ==
== Configuration ==
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{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3.0-495|****|}}
{{VersionCompatibilityVersion|3.0-495|****|VP6 video errors}}
{{VersionCompatibilityVersion|4.0-593|****|VP6 video improved}}
{{VersionCompatibilityVersion|4.0-593|****|VP6 video improved}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}
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{{VideoGallery
{{VideoGallery
|vid1=8zM1fgvkajA|cap1=Dolphin Emulator 4.0-2745 - James Bond 007: Agent Under Fire (1080p HD) - Nintendo GameCube
|vid1=8zM1fgvkajA|cap1=Dolphin Emulator 4.0-2745 - James Bond 007: Agent Under Fire (1080p HD) - Nintendo GameCube
|vid2=EFh9TX3lfHg|cap2=007 - Agent Under Fire at 4K on Dolphin Emulator 5.0 (1080p)
|vid3=igk4D09_ufk|cap3=Dolphin Emulator 5.0 - James Bond 007: Agent Under Fire (1080p HD) - Nintendo GameCube
|vid4=EwzZW1JA7n0|cap4=James Bond 007: Agent Under Fire - Mission 1: Trouble in Paradise (Dolphin Emulator)
}}
}}


{{Navigation/007}}
{{Navigation/007}}
[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Ships with debugging symbols]]

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