3D Pixel Racing: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:3D Pixel Racing.jpg]] | |||
|developer = Vidia | |developer = Vidia | ||
|publisher = Microforum Games | |publisher = Microforum Games | ||
|released = {{vgrelease| | |released = {{vgrelease|NA=July 14, 2011|EU=September 8, 2011}} | ||
|genre = Racing | |genre = Racing | ||
|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
|input = Wii Remote | |input = Wii Remote | ||
|forumlink = https://forums.dolphin-emu.org/Thread-wiiware-3d-pixel-racing | |||
|forumlink = https://forums.dolphin-emu.org/Thread-wiiware-3d-pixel-racing | |||
}} | }} | ||
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
=== <s>GPU Texture Decoding</s> === | |||
Cars are not rendered properly with GPU Texture Decoding enabled. Refer {{Issue|10191}}. Fixed in {{Revision|5.0-3303}}. | |||
}}}} | |||
== Configuration == | == Configuration == | ||
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== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion| | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|3.5-1720|****}} | {{VersionCompatibilityVersion|3.5-1720|*****|}} | ||
{{VersionCompatibilityVersion|5.0-3220|****|GPU Texture Decoding broken}} | |||
{{VersionCompatibilityVersion|5.0-3303|*****|GPU Texture Decoding fixed}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.5-1720|OS=Windows 8 | {{testing/entry|revision=3.5-1720|OS=Windows 8|CPU=Intel Core 2 Duo T7100 @ 1.8 GHz|GPU=Intel GMA X3100|result=Minor audio glitches|tester=Jogait}} | ||
{{testing/entry|revision=4.0-1349|OS=Windows 8|CPU=AMD FX 6300 @ 3.6 GHz|GPU=AMD Radeon HD 6450|result=35-45FPS. Audio lags using XAudio2.|tester=Faefdsedf}} | |||
{{testing/entry|revision=5.0-17269|OS=Linux 5.15|CPU=Intel Core i5-9400F @ 2.9 GHz|GPU=AMD Radeon 550|result=PulseAudio backend. No audio lag, stable framerate|tester=Bluemoon}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
}} | |||
[[Category:WiiWare games]] | [[Category:WiiWare games]] |
Latest revision as of 04:58, 11 March 2023
3D Pixel Racing | |
---|---|
Developer(s) | Vidia |
Publisher(s) | Microforum Games |
Platform(s) | WiiWare |
Release date(s) | NA July 14, 2011 EU September 8, 2011 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
3D Pixel Racing heavily capitalizes on its graphical uniqueness. Unlike most 3D games, every object in 3D pixel racer is made of multi-colored voxels that are reminiscent of old 8-bit games from the 1970s and 80's.
Problems
GPU Texture Decoding
Cars are not rendered properly with GPU Texture Decoding enabled. Refer issue 10191. Fixed in 5.0-3303.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with 3D Pixel Racing since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.5-1720 | Windows 8 | Intel Core 2 Duo T7100 @ 1.8 GHz | Intel GMA X3100 | Minor audio glitches | Jogait |
4.0-1349 | Windows 8 | AMD FX 6300 @ 3.6 GHz | AMD Radeon HD 6450 | 35-45FPS. Audio lags using XAudio2. | Faefdsedf |
5.0-17269 | Linux 5.15 | Intel Core i5-9400F @ 2.9 GHz | AMD Radeon 550 | PulseAudio backend. No audio lag, stable framerate | Bluemoon |
Gameplay Videos
Categories:
- Vidia (Developer)
- Microforum Games (Publisher)
- North America (Release region)
- Europe (Release region)
- 2011 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Tested On (Release): 4.0
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested On (Release): 5.0
- Tested On (OS): Linux
- Untested for 2500+ revisions
- WiiWare games