| Progress Continues
We've already had 17499 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: May and June 2022 Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Active Life: Extreme Challenge
|Active Life: Extreme Challenge|
|Developer(s)||Namco Bandai Games|
|Publisher(s)||Namco Bandai Games|
|Release date(s)|| NA August 11, 2009|
EU September 25, 2009
AUS September 2009
JP December 10, 2009
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||Wii Remote, Dance Pad|
|GameIDs||REJJAF, REJEAF, REJPAF|
In Active Life: Extreme Challenge jump on the mat, grab your Wii Remote, and challenge your whole body in 15 fun, adrenaline-fueled single and multiplayer activities like base jumping, rock climbing, skateboarding, BMX, street luge and wakeboarding! This game is known as Family Trainer: Extreme Challenge in Europe, and Family Trainer 2 in Japan.
The Mat Controller can be emulated in Dolphin like the other emulated GameCube controllers. In Options > Controller Settings, set port 1 of a GameCube controller to Dance Mat. The Dance Mat is mapped to the GameCube controller according to the following:
D-Pad Up = Blue Arrow Up D-Pad Down = Blue Arrow Down D-Pad Left = Blue Arrow Left D-Pad Right = Blue Square Y Button = Orange Arrow Up A Button = Orange Arrow Down X Button = Orange Arrow Right B Button = Orange Square Start Button = - Button Z Button = + Button
There are no reported problems with this title.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Active Life: Extreme Challenge since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: