Active Life: Magical Carnival

From Dolphin Emulator Wiki
Jump to navigation Jump to search
Active Life: Magical Carnival
Developer(s) Namco Bandai Games
Publisher(s) Namco Bandai Games
Platform(s) Wii
Release date(s) JP December 16, 2011
NA October 25, 2011
EU November 18, 2011
Genre(s) Action
Mode(s) Single-player, Multiplayer (10)
Input methods Wii Remote, Dance Pad
Compatibility 2Stars2.pngEdit rating: Active Life: Magical Carnival
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Enjoy the theme park of your dreams without ever leaving home! Active Life: Magical Carnival lets players explore an array of intriguing themed carnival attractions including haunted houses, a lively circus tent, a pirate ship on the high-seas, a colorful parade and exciting fantasy zone. A veritable thrill-ride of activities will keep the whole family moving as they tame lions, steer pirate ships, explore haunted houses, ride a flying carpet and much more.

Active Life: Magical Carnival includes over 20 action-packed attractions with support for up to 10 players in fun cooperative or competitive challenges with multiple difficulty options to cater to all skill levels. Party at the Park mode lets up to 10 players play in a series of individual or team-based activities that gives everyone a chance to get in on the action. One to four players can play through a Dream Attraction mode filled with dozens of themed carnival attractions including a: Circus, Parade, Horror, Pirate and Fantasy attractions. A versatile Free Play mode offers easy access to individual attractions. Finally, invite a friend to the carnival in the two-player Let’s Go Out mode. Send an invite to a Mii on your Mii Plaza to spend some quality time with that special someone. This game is known as Family Trainer: Magical Carnival in Europe, and Issho ni Asobu! Dream Theme Park in Japan.

Emulation Information

Mat Controller

The Mat Controller can be emulated in Dolphin like the other emulated GameCube controllers. In Options > Controller Settings, set port 1 of a GameCube controller to Dance Mat. The Dance Mat is mapped to the GameCube controller according to the following:

D-Pad Up     = Blue Arrow Up
D-Pad Down   = Blue Arrow Down
D-Pad Left   = Blue Arrow Left
D-Pad Right  = Blue Square
Y Button     = Orange Arrow Up
A Button     = Orange Arrow Down
X Button     = Orange Arrow Right
B Button     = Orange Square
Start Button = - Button
Z Button     = + Button



This title won't move past the loading screen after giving a "READ ERROR". This can be worked around by underclocking the CPU to 70% or lower until the main menu shows up.


Only configuration options for the best compatibility where they deviate from defaults are listed.


Config Setting Notes
CPU Clock Override <70% Allows the game to boot

Version Compatibility

The graph below charts the compatibility with Active Life: Magical Carnival since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-21582 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos