Active Life: Magical Carnival: Difference between revisions

Jump to navigation Jump to search
→‎Problems: add workaround
No edit summary
(→‎Problems: add workaround)
(2 intermediate revisions by 2 users not shown)
Line 16: Line 16:
== Emulation Information ==
== Emulation Information ==
=== Mat Controller ===
=== Mat Controller ===
As of {{revision|3.5-1312}}, the Mat Controller can be emulated in Dolphin with the GCPad. In the GameCube configuration tab, set Port 1 to "Dance Mat". The Dance Mat is mapped to the GCPad according to the following:
<!-- Copied from [[Active Life: Explorer#Mat Controller]] -->
The Mat Controller can be emulated in Dolphin like the other emulated GameCube controllers. In Options > Controller Settings, set port 1 of a GameCube controller to '''Dance Mat'''. The Dance Mat is mapped to the GameCube controller according to the following:


<pre>D-Pad Up    = Blue Arrow Up
<pre>D-Pad Up    = Blue Arrow Up
Line 32: Line 33:
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Crash ===
=== Crash ===
This title won't move past the loading screen. "READ ERROR" with D3D and OpenGL, with or without dual core.
This title won't move past the loading screen. "READ ERROR" with D3D and OpenGL, with or without dual core. This can be worked around by underclocking the CPU to 70% or lower until the main menu shows up.


}}}}
}}}}
Line 56: Line 57:
<!--A full list of options is available at Template:VideoGallery/doc-->
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
{{VideoGallery
|vid1=0UQDvNBWSr4|cap1=Dolphin Emulator 5.0-7346 - Active Life: Magical Carnival (ISSUES) [1080p HD] - Nintendo Wii
}}
}}


[[Category:Wii games]]
[[Category:Wii games]]
2,226

edits

Navigation menu