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Aggressive Inline: Difference between revisions
(→Version Compatibility: 4 starts, game has no major issues) |
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== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
|accuratetexturecache = Position 3 | |||
|accuratetexturecachenotes = Position 4 (full Fast) causes green artifacts in menus | |||
|audiothrottle = Off / On | |||
|audiothrottlenotes = When using HLE, Audio Throttle does nothing. LLE works as expected. | |||
|framelimit = Auto | |||
|framelimitnotes = Required if using HLE with Auto Throttle Off | |||
|accuratetexturecache | |||
|accuratetexturecachenotes = | |||
|audiothrottle | |||
|audiothrottlenotes | |||
| | |||
| | |||
}} | }} | ||
Revision as of 10:56, 17 August 2011
Aggressive Inline | |
---|---|
Developer(s) | Z-Axis Ltd., Full Fat |
Publisher(s) | Acclaim Entertainment |
Platform(s) | GameCube |
Genre(s) | [[:Category:Sports (Inline Skating) (Genre)|Sports (Inline Skating)]][[Category:Sports (Inline Skating) (Genre)]] |
Mode(s) | Single-player, Multiplayer |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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Aggressive Inline is a 2002 aggressive inline skating video game developed by Z-Axis Ltd. and Full Fat and published by Acclaim Entertainment. The game features professional inline skaters, including Chris Edwards, Eito Yasutoko, Franky Morales, Jaren Grob and Taïg Khris.
Problems
Sounds
Some sound effects play at a lower rate which causes odd pitch stretching.
Shadows
Game models don't appear to cast shadows. Appropriate rendering can be seen here.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Position 3 | Position 4 (full Fast) causes green artifacts in menus |
Version Compatibility
The graph below charts the compatibility with Aggressive Inline since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.