Alien Hominid: Difference between revisions

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{{Infobox VG
{{Infobox VG
|developer     = The Behemoth
|image    = [[File:AlienHominidGC.jpg|300px]]
|publisher     = {{vgrelease|NA=O3 Entertainment|EU=ZOO Digital Publishing}}
|developer = The Behemoth
|released       = {{vgrelease|NA=November 18, 2004}}
|publisher = O3 Entertainment
|genre         = Run and gun
|released = {{vgrelease|NA=November 18, 2004}}
|modes         = Single-player, Multiplayer (4)
|genre     = Run and gun
|input         = GameCube Controller
|modes     = Single-player, Multiplayer (4)
|image          = [[File:AlienHominidGC.jpg|300px]]
|input     = GameCube Controller
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-alien-hominid--26916
|forumlink = http://forums.dolphin-emu.org/Thread-gc-alien-hominid--26916
}}
}}


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== Emulation Information ==
== Emulation Information ==
=== Erratic FPS ===
=== Erratic FPS ===
FPS will jump erratically from tens to thousands of frames per second. But the VPS remains steady and the game works properly, so it can be ignored.
FPS will jump erratically from tens to thousands of frames per second, depending on your system. This will not negatively affect gameplay in any way, however you can enable V-Sync in the graphics options to lock the FPS to your monitor's refresh rate, which will reduce the load on your GPU while adding a small amount of input lag. Recommended for high-end systems. This can however be fixed with a Gecko code.
 
<pre>04031130 60000000
0403113C 60000000</pre>


== Problems ==
== Problems ==
=== {{s}}D3D9{{/s}} ===
{{Problems|{{#vardefineecho:problems|
The D3D9 graphics backend does not work with Alien Hominid. The game will run and sound will play, but the image is nothing but black. Use D3D11 or OpenGL to avoid this issue. See {{issue|1506}}. Fixed by the removal of D3D9 in {{revision|4.0-155}}.
 
}}}}
 
== Enhancements ==
=== Widescreen ===
The Dolphin Widescreen Hack does nothing in this game which can be fixed with a Gecko code.
<pre>
C20CE38C 00000003
3C803FAB 90830000
C1230000 ED041828
ED090232 00000000
04080A70 60000000
04080AA0 60000000
04080AE4 60000000
04080B00 60000000
04080B94 60000000
</pre>


== Configuration ==
== Configuration ==
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{{VersionCompatibilityVersion|6|***|May be very slow and prone to freezes}}
{{VersionCompatibilityVersion|6|***|May be very slow and prone to freezes}}
{{VersionCompatibilityVersion|3.5-644|****|Hangs and freezes fixed}}
{{VersionCompatibilityVersion|3.5-644|****|Hangs and freezes fixed}}
{{VersionCompatibilityVersion|4.0-155|*****|}}
{{VersionCompatibilityVersion|4.0-155|*****|Perfect}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/entry|revision=3.0-758|OS=Windows 7|CPU=AMD Athlon II 4X 635 @ 3GHz|GPU=NVIDIA GeForce GTX 480|result=Beat it twice and yet I played multiplayer with my friend. It works almost perfect @ 4X AA, 16X AA, 1920x1080 widescreen.|tester=ALLEN2}}
{{testing/entry|revision=3.0-758|OS=Windows 7|CPU=AMD Athlon II 4X 635 @ 3GHz|GPU=NVIDIA GeForce GTX 480|result=Beat it twice and yet I played multiplayer with my friend. It works almost perfect @ 4X AA, 16X AA, 1920x1080 widescreen.|tester=ALLEN2}}
{{testing/entry|revision=4.0-5942|OS=Windows 7|CPU=Intel Core 2 Quad Q8200 @2.34GHZx4|GPU=NVIDIA GeForce GT 120|result=Perfect. Upscaling (internal resolution) is kinda useless, as the game is almost entirely sprites, which have a generally low resolution (pixelly), so unless you are using an HD texture pack, it's a waste of power. Runs at a stable 200-600FPS, and the first game I got a stack overflow on. Not very amused. I  would expect something like that from Sonic Colors or Super Mario Galaxy 2. Also, it sometimes-not-very-oftenly does this thing where it glitches out Windows Explorer by rapidly closing and reopening Dolphin, but keeping the game running, and constantly having it out of focus. And when I try to stop the emulation, it somehow hides the cursor through the entire Dolphin window. And when I try to bring it back into focus on the taskbar, THE ICON FOR DOLPHIN JUST ISN'T THERE. It's still running, just not on the taskbar...? And now it says it's not responding on the taskbar and fading to white, WHEN I CAN SEE THAT THE GAME IS STILL RUNNING AND IT IS JUST NOT RECEIVING KEYSTROKES! This is the only game this happens on! THIS GAME IS TROLLING ME!!|tester=LotadTheGreat}}
{{testing/entry|revision=4.0-5942|OS=Windows 7|CPU=Intel Core 2 Quad Q8200 @2.34GHZx4|GPU=NVIDIA GeForce GT 120|result=Perfect. Upscaling (internal resolution) is kinda useless, as the game is almost entirely sprites, which have a generally low resolution (pixelly), so unless you are using an HD texture pack, it's a waste of power. Runs at a stable 200-600FPS, and the first game I got a stack overflow on. Not very amused. I  would expect something like that from Sonic Colors or Super Mario Galaxy 2. Also, it sometimes-not-very-oftenly does this thing where it glitches out Windows Explorer by rapidly closing and reopening Dolphin, but keeping the game running, and constantly having it out of focus. And when I try to stop the emulation, it somehow hides the cursor through the entire Dolphin window. And when I try to bring it back into focus on the taskbar, THE ICON FOR DOLPHIN JUST ISN'T THERE. It's still running, just not on the taskbar...? And now it says it's not responding on the taskbar and fading to white, WHEN I CAN SEE THAT THE GAME IS STILL RUNNING AND IT IS JUST NOT RECEIVING KEYSTROKES! This is the only game this happens on! THIS GAME IS TROLLING ME!!|tester=LotadTheGreat}}
{{testing/entry|revision=4.0-9440|OS=Windows 10|CPU=Intel Core i7-2630QM|GPU=AMD Radeon HD 6650|result=FPS seems to change randomly when in the menu. The intro seems to freeze with an annoying noise. The games itself works fine.|tester=francis}}
{{testing/entry|revision=5.0-9954|OS=Lubuntu 18.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 1060|result=Perfect, played up to 1-3 and tried wearing a hat/menuing/watching intros/playing the PDA game. Everything I tried worked perfectly with default settings, no erratic fps anywhere, but admittedly I didn't play very far.|tester=Xerxes}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
{{VideoGallery
|vid1=lurOl_9ZgdY|cap1=Dolphin Emulator 4.0.2 - Alien Hominid (1080p HD) - Nintendo GameCube
|vid1=lurOl_9ZgdY|cap1=Dolphin Emulator 4.0.2 - Alien Hominid (1080p HD) - Nintendo GameCube
|vid2=kD2JCruNfXI|cap2=Alien Hominid GameCube Dolphin Emulator 4388
|vid2=kD2JCruNfXI|cap2=Alien Hominid GameCube Dolphin Emulator 4388
|vid3=7oOi8TrTBjE|cap3=Alien Hominid on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube)
|vid4=t8BZFKpxYMw|cap4=Alien Hominid [Gamecube] Dolphin 5.0 [1080p HD]
}}
}}


[[Category:GameCube games]]
[[Category:GameCube games]]

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