| Progress Continues
We've already had 12086 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: April 2020 Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Arthur and the Revenge of Maltazard
|Arthur and the Revenge of Maltazard|
|Release date(s)|| EU September 24, 2010|
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote, Wii Balance Board|
Arthur and the Revenge of Maltazard is a party game directly inspired by the second movie of the trilogy Arthur and the Minimoys.
Wii Balance Board
This title supports Wii Balance Board, though no emulation is provided for the Wii Balance Board. The real Wii Balance Board may be required to access some features.
- In Bluetooth Passthrough mode, a Balance Board can be synced just like any Wii Remote, without any special configuration. Refer to the article for details.
- Otherwise, set the Balance Board option in the Controller Configuration dialog from "None" to "Real Balance Board". Then press the red "Sync" button in the battery compartment of the balance board, and press "Refresh" if Continuous Scanning is disabled. There is no fast sync (Wii Remote 1+2) in the Balance Board, so the sync button must be used each time.
Choppy Cutscene Audio
CPU clock override has to be set to 78% in order to play cut scenes without choppy audio.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Position 1 (Safe)||Avoid stuttering text/icons|
The graph below charts the compatibility with Arthur and the Revenge of Maltazard since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: