Astro Boy: The Video Game
|Astro Boy: The Video Game
|High Voltage Software
|NA October 20, 2009
AUS November 5, 2009
EU February 5, 2010
|Single-player, Multiplayer (2), Co-op (2)
|Wii Remote + Nunchuk
In Astro Boy: The Video Game, players become the iconic hero, Astro Boy, and take to the streets and skies on an epic adventure to save Metro City from the clutches of the evil President Stone and his robot army. Using Astro's entire arsenal of iconic weapons and abilities--finger lasers, arm cannon, butt machine guns, and drill attacks--players will battle hordes of robot enemies and colossal bosses including some never-before-seen enemies across Metro City and the mysterious Surface. Using an intuitive combat system that adds depth to gameplay, players will experience classic platform action and exhilarating flight-combat levels as they use Astro's unique rocket boosters to hover, avoid enemies, and zip out of the way of danger.
The voice acting heavily desyncs from character mouth movements. This appears to be laziness on the part of the game rather than an emulation defect and happens on console quite frequently.
There are no reported problems with this title.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Astro Boy: The Video Game since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Intel Core 2 Quad 8300
|NVIDIA GeForce GTX 650 Ti
|Runs great, played for almost 2 hours with no problems, full speed all the time except for some scenes. 1.5x Native, 2xMSAA, EFB Texture, Fast Depth Calculation.
|Intel Core i5-3570K @ 3.8 GHz
|NVIDIA GeForce GTX 760