BIT.TRIP VOID: Difference between revisions

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'''''Bit.Trip Void''''', marketed as '''''BIT.TRIP VOID''''', is an arcade-style bullet hell rhythm game developed by Gaijin Games and published by Aksys Games for the Wii's [[WiiWare]] download service. It was first released in Japan in 2009, and later in North America and PAL regions in 2009 and 2010, respectively. It was designed by Alex Neuse and Chris Osborn, while the visuals were designed by Mike Roush. While initially having what they now describe as "noisy" audio and visuals, they changed them to be more minimalistic to alleviate this, a decision which worked well with their minimalistic design for the HUD. Neuse designed it so that it could be open to interpretation by players, though stating that they intended it to delve into starring character Commander Video's psyche, and "what it means to have emotions and personal space."
'''''BIT.TRIP VOID''''' is the third installment in the retro-arcade BIT.TRIP saga. ''BIT.TRIP VOID'' is a synesthetic exploration of rhythm and music as they pertain to our everyday lives and moods. In a control scheme brand new to the series, yet wholly familiar to gamers, the player is given complete freedom to move about the screen wherever they desire, interacting with the music in brand new ways. The classic gameplay aesthetic remains, as color—and the absence of color—are explored to the fullest. Trip out in 4-player co-op and get lost in the beat with a friend! See if you can survive the onslaught of Beats and further your own BIT.TRIP.


== Problems ==
== Problems ==
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{{Problems|{{#vardefineecho:problems|


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