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Baldur's Gate: Dark Alliance: Difference between revisions
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{{testing/entry|revision=4771|OS=Windows|CPU=Intel Core 2 Duo E7200 @ 2.6GHz|GPU=nVidia 8800 GT|result=I haven't finished the game (still playing chapter 1), so I don't know whether is going to crash or not. It crashed only once so far. Frame-rate goes from 15 (very rarely) to 30. Most of the time,frame-rate was about 20-25 FPS. I'm also playing on IL version for some more speed-up. [http://www.youtube.com/watch?v=ecWW1Tf9urw Baldur's Gate Dark Alliance Dolphin emulator]|tester=moca747}} | |||
{{testing/entry|revision=6252|OS=Windows 7 x64|CPU=Intel Core i7 @ 3.53GHz|GPU=ATI Radeon HD 5770|result=Playable|tester=}} | {{testing/entry|revision=6252|OS=Windows 7 x64|CPU=Intel Core i7 @ 3.53GHz|GPU=ATI Radeon HD 5770|result=Playable|tester=}} | ||
{{testing/entry|revision=7608|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.4GHz|GPU=ATI Radeon HD 4850|result=Faster on dx9 with "no lightning" (~25fps), on dx10 ~15fps (no matter if lightning on or off)|tester=ultramann}} | {{testing/entry|revision=7608|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.4GHz|GPU=ATI Radeon HD 4850|result=Faster on dx9 with "no lightning" (~25fps), on dx10 ~15fps (no matter if lightning on or off)|tester=ultramann}} |
Revision as of 08:05, 28 August 2012
Baldur's Gate: Dark Alliance | |
---|---|
Developer(s) | Snowblind Studios |
Publisher(s) | Vivendi Games |
Platform(s) | GameCube |
Genre(s) | Action RPG |
Mode(s) | Single-player, multiplayer |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Baldur's Gate: Dark Alliance is an action role-playing game developed by Snowblind Studios for the PlayStation 2; later released for the Xbox, Nintendo GameCube and Game Boy Advance.
Problems
Bink Video
Some video codecs used by Bink video are not supported, causing blacked out FMVs in many places.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Baldur's Gate: Dark Alliance since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r4771 | Windows | Intel Core 2 Duo E7200 @ 2.6GHz | nVidia 8800 GT | I haven't finished the game (still playing chapter 1), so I don't know whether is going to crash or not. It crashed only once so far. Frame-rate goes from 15 (very rarely) to 30. Most of the time,frame-rate was about 20-25 FPS. I'm also playing on IL version for some more speed-up. Baldur's Gate Dark Alliance Dolphin emulator | moca747 |
r6252 | Windows 7 x64 | Intel Core i7 @ 3.53GHz | ATI Radeon HD 5770 | Playable | |
r7608 | Windows 7 x64 | AMD Phenom II 720 BE @ 3.4GHz | ATI Radeon HD 4850 | Faster on dx9 with "no lightning" (~25fps), on dx10 ~15fps (no matter if lightning on or off) | ultramann |
3.0 | Windows 7 x64 | Intel Core i5 @ 2.67GHz | ATI Radeon HD 5850 | %100 Speed 60 VPS but FPS low (in dialogs it's 10 FPS | |
3.0-427 | Windows 7 x64 | Intel Core i7 @ 3.5GHz | nVidia GeForce GTX 560 Ti | Barely noticeable lag during crowded fights, occasional sound stuttering, but 100% playable. | jashin |
Gameplay Videos
Categories:
- Snowblind Studios (Developer)
- Vivendi Games (Publisher)
- Action RPG (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (GPU): ATI
- Tested On (CPU): AMD
- Tested On (Release): 3.0
- Untested for 10000+ revisions
- GameCube games