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|developer = Eurocom | |developer = Eurocom | ||
|publisher = Electronic Arts | |publisher = Electronic Arts | ||
|series = | |series = Batman | ||
|released = {{vgrelease|NA=June 14, 2005|EU=June 17, 2005}} | |released = {{vgrelease|NA=June 14, 2005|EU=June 17, 2005}} | ||
|genre = Stealth, Action-adventure | |genre = Stealth, Action-adventure | ||
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Random speedups and audio desync === | |||
At certain points, the game may randomly speed up and cause the audio to go out of sync. If this happens, a possible workaround is to set Dolphin's emulated CPU clock speed to 400%, as noted in {{issue|9887}}. Information on modifying the game-specific ini file for CPU Overclocking can be found [[GameINI#CPU_Overclock|here]]. | |||
}}}} | }}}} | ||
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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|7411|****|}} | {{VersionCompatibilityVersion|7411|****|}} | ||
{{VersionCompatibilityVersion|3.0-370|*****|}} | {{VersionCompatibilityVersion|3.0-370|*****|Prefect}} | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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|vid3=TnRdNMT52Vo|cap3=(GameCube) Batman Begins | |vid3=TnRdNMT52Vo|cap3=(GameCube) Batman Begins | ||
|vid4=EwRDyGo1e2U|cap4=Batman Begins on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube) | |vid4=EwRDyGo1e2U|cap4=Batman Begins on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube) | ||
|vid5=nSUzMAeNw-o|cap5=Batman Begins [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD] | |||
}} | }} | ||
{{Navigation/Batman}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] |
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