Beach Spikers: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:BeachSpikersGC.jpg|300px]]
|developer = Sega-AM2
|developer = Sega-AM2
|publisher = Sega
|publisher = Sega
|released = {{vgrelease|JP=July 19, 2002|NA=August 12, 2002|EU=September 27, 2002|AUS=October 4, 2002}}
|released = {{vgrelease|JP=July 19, 2002|NA=August 12, 2002|EU=September 27, 2002|AUS=October 4, 2002}}
|genre = Sports, Volleyball
|genre     = Sports, Volleyball
|modes = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input = GameCube Controller
|input     = GameCube Controller
|image = [[File:BeachSpikersGC.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-gc-beach-spikers
|forumlink = http://forums.dolphin-emu.org/Thread-gc-beach-spikers
}}
}}
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== Problems ==
== Problems ==
=== Seams ===
{{Problems|{{#vardefineecho:problems|
Small seams may be visible along the edges of some screen elements.
=== Blinking (DirectX) ===
Odd blinking of some visual elements may occur. Disable "Fast Depth Calculation" to resolve. Refer {{issue|10007}}.
 
=== <s>Seams</s> ===
Small seams may be visible along the edges of some screen elements. Refer {{issue|6833}}. This seems to be fixed since at least {{revision|5.0-10516}}.
 
}}}}
 
== Enhancements ==
=== 16:9 Widescreen ===
==== NA ====
<pre>$16:9 Widescreen
04003500 3C608017
04003504 C0432F20
04003508 4800B498
0400350C FFA01090
04003510 3C808021
04003514 8084AEB8
04003518 2804000D
0400351C 4182001C
04003520 28040012
04003524 41820014
04003528 2804001C
0400352C 4182000C
04003530 C042C0B0
04003534 EFBD00B2
04003538 480C856C
0400E99C 4BFF4B64
040CBAA0 4BF37A6C
04172F20 44758000
04280434 44558000
042CA3F0 3FAAAAAB</pre>
 
==== EU ====
<pre>$16:9 Widescreen
04003500 3C608017
04003504 C04348F8
04003508 4800B498
0400350C FFA01090
04003510 3C808021
04003514 8084FEB8
04003518 2804000D
0400351C 4182001C
04003520 28040012
04003524 41820014
04003528 2804001C
0400352C 4182000C
04003530 C042C130
04003534 EFBD00B2
04003538 480C94E4
0400E99C 4BFF4B64
040CCA18 4BF36AF4
041748F8 44758000
04285514 44558000
042CF550 3FAAAAAB
</pre>


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3.0|***}}
{{VersionCompatibilityVersion|3.0|***|}}
{{VersionCompatibilityVersion|3.0-845|****|"Can't serve/contact balls" problem corrected with this revision}}
{{VersionCompatibilityVersion|3.0-845|****|"Can't serve/contact balls" problem corrected with this revision}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0|OS=Windows XP x86|CPU=AMD Phenom II X4|GPU=nVidia GeForce GTX 460|result=The game runs but during the match the camera is fixed on lateral field, the players can move but the match doesn't start||tester=DARIOKING}}
{{testing/entry|revision=3.0|OS=Windows XP|CPU=AMD Phenom II X4|GPU=NVIDIA GeForce GTX 460|result=The game runs but during the match the camera is fixed on lateral field, the players can move but the match doesn't start||tester=DARIOKING}}
{{testing/entry|revision=3.0-776|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=The game seems to work and be playable. However, frame rate drops down from 60FPS in menus to 20-35FPS during matches and 3D models have rendering issues (especially characters). Using default settings and DSP HLE.|tester=Nolendil}}
{{testing/entry|revision=3.0-776|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=The game seems to work and be playable. However, frame rate drops down from 60FPS in menus to 20-35FPS during matches and 3D models have rendering issues (especially characters). Using default settings and DSP HLE.|tester=Nolendil}}
{{testing/entry|revision=5.0-11701|OS=Windows 10|CPU=Intel Xeon E3-1245 @ 3.3GHz|GPU=NVIDIA GeForce GTS 450|result=Settings: OpenGL, Asynchronous (Ubershaders), Per-Pixel Lightning, 2x native resolution. Other settings left to their default value.
I only played 2 matches to give an update since my last test entry. The game works great. Frame rate is good all the time, no noticeable rendering issue.
I also did a quick test using DirectX 11 & 12 with the same settings (i.e. without disabling "Fast Depth Calculation"): there were a few blinking surfaces but I only noticed it during the intro animation, probably due to the camera angles. Otherwise, it worked fine.|tester=Nolendil}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{Dailymotion|x1kmugk_beach-spikers-hd-on-dolphin-emulator-widescreen-hack-finals_videogames|Beach Spikers HD Dolphin Emulator}}
{{VideoGallery
{{YouTube|27SQMlKAv9Q|Dolphin Emulator 4.0.2 - Beach Spikers (1080p HD) - Nintendo GameCube|br}}
|srv1=dailymotion|vid1=x1kmugk_beach-spikers-hd-on-dolphin-emulator-widescreen-hack-finals_videogames|cap1=Beach Spikers HD Dolphin Emulator
|vid2=27SQMlKAv9Q|cap2=Dolphin Emulator 4.0.2 - Beach Spikers (1080p HD) - Nintendo GameCube
|vid3=YVZLFJBrfuw|cap3=Beach Spikers [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
}}
 
[[Category:GameCube games]]
[[Category:GameCube games]]

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