Ben 10 Alien Force: The Rise of Hex

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Ben 10 Alien Force: The Rise of Hex
Ben10Wiiware.jpg
Developer(s) Black Lantern Studios
Publisher(s) Konami
Series Ben 10
Platform(s) WiiWare
Release date(s) NA May 31, 2010
EU December 17, 2010
Genre(s) Action, Platform
Mode(s) Single-player
Input methods Wii Remote, Wii Remote + Nunchuk, Classic Controller
Compatibility 4Stars4.pngEdit rating: Ben 10 Alien Force: The Rise of Hex
Playable
GameIDs WXBPA4, WXBEA4
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Ben 10 Alien Force: The Rise of Hex is the fourth game in the Ben 10 video game series, the third game to be based on the Ben 10: Alien Force series, and the first downloadable game based on the series.

Problems

Corrupt Text

There are corruptions in the in-game and main menu texts. To fix, change the 'Texture Cache Accuracy' setting to 'Safe'. Refer issue 10705.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Texture Cache Accuracy Safe Fix corrupt text and etc

Version Compatibility

The graph below charts the compatibility with Ben 10 Alien Force: The Rise of Hex since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-11337 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.5-1720 Windows 8 Intel Core 2 Duo T7100 @ 1.8GHz Mobile Intel 965 Express Chipset Crashes at start screen Jogait
5.0-4725 Windows 10 Intel Core i7-6700K @ 4GHz NVIDIA GeForce GTX 1080 Playable. There are corruptions in the in-game and main menu texts. To fix this corruptions, change the 'Texture Cache Accuracy' setting 'Fast' to 'Safe'. FPS are not stable, changes between 50-60 FPS. Needs 'CPU Clock Override' for constant 60 FPS. But if you change the 'CPU Clock Override' value to higher than 150%, it causes slowdowns in the cutscenes. Tested with 3x IR, DSP LLE and default settings. SuperSonic

Gameplay Videos